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Imbuing

Imbuing

Version11.02.4128
December 6, 2016
Winter Update 2016
StatusActive

Mechanics

Imbuements can be applied to a limited set of items which have imbuement slots. The type of imbuements available depends on the item. Generally, the item's type will determine which imbuements are permitted; however, there are exceptions to this rule: for example, Rod and Wand of Destruction can have imbuements that are unavailable to most rods and wands. The table of imbuements below provides a general guide to which type of items can accept each imbuement. An item with multiple imbuement slots can have multiple distinct imbuements, but may not have the same type of imbuement applied to the item. For example, an item imbued with Basic Electrify cannot have Intricate or Powerful Electrify applied to it in its other imbuement slots, and at the same time, the weapon with Basic Electrify cannot be imbued with any level of another elemental damage imbuement like Reap, Venom, etc.

The imbuement bonuses available are elemental damage, elemental protection, skill boosts (including speed), critical hit, hit points leech, mana leech, extra Capacity and Paralysis deflection. Items with an initial elemental damage, or a positive or negative elemental protection or skill boost cannot be imbued with the respective imbuements.

Each imbuement lasts for 20 hours of use, after which the item loses the imbuement. Imbuements can be reapplied to an item that has lost its imbuement. Whether an imbuement is in use or not depends on the type of imbuement, in particular:

  • Non-combat imbuements, such as speed- or capacity-boosting imbuements, are in use while the item is equipped.
  • Combat imbuements are active while the item is equipped and the player is in combat.
    • "In combat" means that the wielder has been in combat. Note that the absence of the Logout Block does not indicate being out-of-combat, because being in a Protection Zone merely hides the Logout Block.

Imbuement Process

To imbue an item, you need to follow these steps:

  • Complete the first part of the Forgotten Knowledge Quest to unlock the first two levels of each imbuement. Please note that additional quests are required to unlock the third and most powerful imbuement.
  • Gather the Creature Products required for the desired imbuement.
  • Visit an Imbuing Shrine and use it on the item you want to imbue.
  • Confirm the imbuing process by confirming the applicable gold fee and selected imbuement.

Gold Fees

  • Basic Imbuement: 7,500 gold
  • Intricate Imbuement: 60,000 gold
  • Powerful Imbuement: 250,000 gold
  • Clearing Imbument: 15,000 gold

Account Types

In regards to account types:

  • Free accounts can only perform basic imbuements upon completing the first part of the quest. To use powerful and intricate imbuements Free account players can use Imbuement Scrolls.
  • Premium accounts, upon completing the first part of the quest, can perform both basic and intricate imbuements. In addition, once further quests have been completed, premium accounts can unlock the ability to perform powerful imbuements.

Additional Considerations

When preparing for the imbuing process, please consider the following:

  • Ensure you have the required gold and creature products available in your character's inventory, stash, or bank.
  • The imbuing process will first consume the creature products and gold from your inventory. If there is not enough creature products or gold in your inventory, it will then draw from the stash and or bank.

List of Imbuements

The game offers 24 accessible and utilizable imbuements for players. However, there are 3 additional imbuements existing in the game files that are not actively used or accessible.

The following tables list the available imbuements:

Attack Imbuements

Melee Weapons as well as two-handed Distance Weapons (i.e. Bows and Crossbows) that are imbued with elemental attack will deal damage at a fixed percentage along with the remaining Physical damage.

  • Usually, melee weapons with native elemental damage cannot be imbued with elemental imbuements. The mechanic is quite simple with melee weapons, as every hit will split the damage between the physical and elemental damage and then the target's sensibilities and resistances to said damage will be applied.
  • Instead, imbued Distance weapons work differently: The imbuement is applied to the Bow/Crossbow when the total damaged is calculated with the bow's/crossbow's hit rate and attack modifier along with the fired ammunition's attack value and hit rate, then the damage is reduced or increased by the target's sensibilities and resistances. Finally, the elemental damage imbuement will not work with area ammunition such as Diamond and Burst Arrows nor native-elemental ammunition, such as Envenomed and Flash Arrows. Still, the imbuement's time will be consumed.

Fire Damage

Scorch

Part of Physical Damage is converted to Fire Damage.

Imbuement Name Amount converted Required Astral Sources Available for Astral Items
Basic Scorch 10% 25 Fiery Hearts Melee Weapons, Bows and Crossbows Fiery Heart
Intricate Scorch 25% 25 Fiery Hearts, 5 Green Dragon Scales Melee Weapons, Bows and Crossbows Green Dragon Scale
Powerful Scorch 50% 25 Fiery Hearts, 5 Green Dragon Scales, 5 Demon Horns Melee Weapons, Bows and Crossbows Demon Horn

Earth Damage

Venom

Part of Physical Damage is converted to Earth Damage.

Imbuement Name Amount converted Required Astral Sources Available for Astral Items
Basic Venom 10% 25 Swamp Grass Melee Weapons, Bows and Crossbows Swamp Grass
Intricate Venom 25% 25 Swamp Grass, 20 Poisonous Slimes Melee Weapons, Bows and Crossbows Poisonous Slime
Powerful Venom 50% 25 Swamp Grass, 20 Poisonous Slimes, 2 Slime Hearts Melee Weapons, Bows and Crossbows Slime Heart

Ice Damage

Frost

Part of Physical Damage is converted to Ice Damage.

Imbuement Name Amount converted Required Astral Sources Available for Astral Items
Basic Frost 10% 25 Frosty Hearts Melee Weapons, Bows and Crossbows Frosty Heart
Intricate Frost 25% 25 Frosty Hearts, 10 Seacrest Hair Melee Weapons, Bows and Crossbows Seacrest Hair
Powerful Frost 50% 25 Frosty Hearts, 10 Seacrest Hair, 5 Polar Bear Paws Melee Weapons, Bows and Crossbows Polar Bear Paw

Energy Damage

Electrify

Part of Physical Damage is converted to Energy Damage.

Imbuement Name Amount converted Required Astral Sources Available for Astral Items
Basic Electrify 10% 25 Rorc Feathers Melee Weapons, Bows and Crossbows Rorc Feather
Intricate Electrify 25% 25 Rorc Feathers, 5 Peacock Feather Fans Melee Weapons, Bows and Crossbows Peacock Feather Fan
Powerful Electrify 50% 25 Rorc Feathers, 5 Peacock Feather Fans, 1 Energy Vein Melee Weapons, Bows and Crossbows Energy Vein

Death Damage

Reap

Part of Physical Damage is converted to Death Damage.

Imbuement Name Amount converted Required Astral Sources Available for Astral Items
Basic Reap 10% 25 Piles of Grave Earth Melee Weapons, Bows and Crossbows Pile of Grave Earth
Intricate Reap 25% 25 Piles of Grave Earth, 20 Demonic Skeletal Hands Melee Weapons, Bows and Crossbows Demonic Skeletal Hand
Powerful Reap 50% 25 Piles of Grave Earth, 20 Demonic Skeletal Hands, 5 Petrified Screams Melee Weapons, Bows and Crossbows Petrified Scream

Life Leech

Vampirism

You are healed by a part of damage you dealt.

Imbuement Name Amount leeched Required Astral Sources Available for Astral Items
Basic Vampirism 5% 25 Vampire Teeth All Weapons [1] and Armors Vampire Teeth
Intricate Vampirism 10% 25 Vampire Teeth, 15 Bloody Pincers All Weapons[1] and Armors Bloody Pincers
Powerful Vampirism 25% 25 Vampire Teeth, 15 Bloody Pincers, 5 Piece of Dead Brain All Weapons[1] and Armors Piece of Dead Brain

Mana Leech

Void

Your Mana is regenerated by a part of damage you dealt.

Imbuement Name Amount leeched Required Astral Sources Available for Astral Items
Basic Void 3% 25 Rope Belts All Weapons and Helmets Rope Belt
Intricate Void 5% 25 Rope Belts, 25 Silencer Claws All Weapons and Helmets Silencer Claws
Powerful Void 8% 25 Rope Belts, 25 Silencer Claws, 5 Some Grimeleech Wings All Weapons and Helmets Some Grimeleech Wings

Note: The amount leeched is accurate for single targets, but has diminishing returns when multiple creatures are hit with the same attack. For further information, check the Formulae page.

Critical Hit

Strike

All your attacks and spells have a chance to do increased damage.

Imbuement Name Extra Chance Critical Damage increased by Required Astral Sources Available for Astral Items
Basic Strike 5% 5% 20 Protective Charms Melee Weapons, Bows, Crossbows and some special wands and rods[2] Protective Charm
Intricate Strike 5% 15% 20 Protective Charms, 25 Sabreteeth Melee Weapons, Bows, Crossbows and some special wands and rods[2] Sabretooth
Powerful Strike 5% 40% 20 Protective Charms, 25 Sabreteeth, 5 Vexclaw Talons Melee Weapons, Bows, Crossbows and some special wands and rods[2] Vexclaw Talon

References

  1. ^ 1.0 1.1 1.2 Except weapons with permanent Life Leech
  2. ^ 2.0 2.1 2.2 Wands and rods imbuable with Strike are: Jungle Rod (level 150), Rod of Destruction (level 200), Wand of Destruction (level 200), Cobra Rod (level 220), Lion Wand (level 220), Naga Wand (level 250), Naga Rod (level 250), Falcon Rod (level 300), Falcon Wand (level 300), Soulhexer (level 400) and Soultainter (level 400).

Protective Imbuements

Death Protection

Lich Shroud

Reduces Death Damage taken by some percents.

Imbuement Name Protection percent Required Astral Sources Available for Astral Items
Basic Lich Shroud 2% 25 Flasks of Embalming Fluid All[1] Armors, Shields and Spellbooks Flask of Embalming Fluid
Intricate Lich Shroud 5% 25 Flasks of Embalming Fluid, 20 Gloom Wolf Furs All[1] Armors, Shields and Spellbooks Gloom Wolf Fur
Powerful Lich Shroud 10% 25 Flasks of Embalming Fluid, 20 Gloom Wolf Furs, 5 Mystical Hourglasses All[1] Armors, Shields and Spellbooks Mystical Hourglass

Note: To reflect its greater significance, Death protection imbuements provide a smaller percentage reduction of damage compared to other elements.

Earth Protection

Snake Skin

Reduces Earth Damage taken by some percents.

Imbuement Name Protection percent Required Astral Sources Available for Astral Items
Basic Snake Skin 3% 25 Pieces of Swampling Wood All[2] Armors, Shields and Spellbooks Piece of Swampling Wood
Intricate Snake Skin 8% 25 Pieces of Swampling Wood, 20 Snake Skins All[2] Armors, Shields and Spellbooks Snake Skin
Powerful Snake Skin 15% 25 Pieces of Swampling Wood, 20 Snake Skins, 10 Brimstone Fangs All[2] Armors, Shields and Spellbooks Brimstone Fangs

Fire Protection

Dragon Hide

Reduces Fire Damage taken by some percents.

Imbuement Name Protection percent Required Astral Sources Available for Astral Items
Basic Dragon Hide 3% 20 Green Dragon Leathers All[3] Armors, Shields and Spellbooks Green Dragon Leather
Intricate Dragon Hide 8% 20 Green Dragon Leathers, 10 Blazing Bones All[3] Armors, Shields and Spellbooks Blazing Bone
Powerful Dragon Hide 15% 20 Green Dragon Leathers, 10 Blazing Bones, 5 Draken Sulphur All[3] Armors, Shields and Spellbooks Draken Sulphur

Ice Protection

Quara Scale

Reduces Ice Damage taken by some percents.

Imbuement Name Protection percent Required Astral Sources Available for Astral Items
Basic Quara Scale 3% 25 Winter Wolf Furs All[4] Armors, Shields and Spellbooks Winter Wolf Fur
Intricate Quara Scale 8% 25 Winter Wolf Furs, 15 Thick Furs All[4] Armors, Shields and Spellbooks Thick Fur
Powerful Quara Scale 15% 25 Winter Wolf Furs, 15 Thick Furs, 10 Deepling Warts All[4] Armors, Shields and Spellbooks Deepling Warts

Energy Protection

Cloud Fabric

Reduces Energy Damage taken by some percents.

Imbuement Name Protection percent Required Astral Sources Available for Astral Items
Basic Cloud Fabric 3% 20 Wyvern Talismans All[5] Armors, Shields and Spellbooks Wyvern Talisman
Intricate Cloud Fabric 8% 20 Wyvern Talismans, 15 Crawler Head Platings All[5] Armors, Shields and Spellbooks Crawler Head Plating
Powerful Cloud Fabric 15% 20 Wyvern Talismans, 15 Crawler Head Platings, 10 Wyrm Scales All[5] Armors, Shields and Spellbooks Wyrm Scale

Holy Protection

Demon Presence

Reduces Holy Damage taken by some percents.

Imbuement Name Protection percent Required Astral Sources Available for Astral Items
Basic Demon Presence 3% 25 Cultish Robes All[6] Armors, Shields and Spellbooks Cultish Robe
Intricate Demon Presence 8% 25 Cultish Robes, 25 Cultish Masks All[6] Armors, Shields and Spellbooks Cultish Mask
Powerful Demon Presence 15% 25 Cultish Robes, 25 Cultish Masks, 20 Hellspawn Tails All[6] Armors, Shields and Spellbooks Hellspawn Tail

Paralysis Deflection

Vibrancy

Removes Paralysis with a certain chance.

Imbuement Name Chance Required Astral Sources Available for Astral Items
Basic Vibrancy 15% 20 Wereboar Hooves Boots Wereboar Hooves
Intricate Vibrancy 25% 20 Wereboar Hooves, 15 Crystallized Anger Boots Crystallized Anger
Powerful Vibrancy 50% 20 Wereboar Hooves, 15 Crystallized Anger, 5 Quills Boots Quill

Note: Will always deflect PvP paralysis.

References

  1. ^ 1.0 1.1 1.2 Except those which have native Death Protection.
  2. ^ 2.0 2.1 2.2 Except those which have native Earth Protection.
  3. ^ 3.0 3.1 3.2 Except those which have native Fire Protection.
  4. ^ 4.0 4.1 4.2 Except those which have native Ice Protection.
  5. ^ 5.0 5.1 5.2 Except those which have native Energy Protection.
  6. ^ 6.0 6.1 6.2 Except those which have native Holy Protection.

Support Imbuements

Walking Speed

Swiftness

Increases your Speed.

Imbuement Name Speed increased Required Astral Sources Available for Astral Items
Basic Swiftness 10 15 Damselfly Wings Boots [1] Damselfly Wing
Intricate Swiftness 15 15 Damselfly Wings, 25 Compasses Boots [1] Compass
Powerful Swiftness 30 15 Damselfly Wings, 25 Compasses, 20 Waspoid Wings Boots [1] Waspoid Wing

Capacity

Featherweight

Increases your Capacity.

Imbuement Name Extra Capacity Required Astral Sources Available for Astral Items
Basic Featherweight 3% 20 Fairy Wings Backpacks [2] Fairy Wings
Intricate Featherweight 8% 20 Fairy Wings, 10 Little Bowls of Myrrh Backpacks [2] Little Bowl of Myrrh
Powerful Featherweight 15% 20 Fairy Wings, 10 Little Bowls of Myrrh, 5 Goosebump Leather Backpacks [2] Goosebump Leather

References

  1. ^ 1.0 1.1 1.2 Cannot be applied to boots that already have a native speed increase (except for Pair of Soulwalkers Pair of Soulwalkers and Pair of Soulstalkers Pair of Soulstalkers). This imbuement's timer does not stop when you leave combat. It lasts for full 20 hours while having the boots equipped and being online, whether you are in combat or not.
  2. ^ 2.0 2.1 2.2 This imbuement's timer does not stop when you leave combat. It lasts for full 20 hours while having the backpack equipped and being online, whether you are in combat or not.

Skill Improving Imbuements

Magic Level

Epiphany

Increases your Magic Level skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Epiphany 1 25 Elvish Talismans All Wands and mage-exclusive Helmets. [1] Elvish Talisman
Intricate Epiphany 2 25 Elvish Talismans, 15 Broken Shamanic Staffs All Wands and mage-exclusive Helmets. [1] Broken Shamanic Staff
Powerful Epiphany 4 25 Elvish Talismans, 15 Broken Shamanic Staffs, 15 Strands of Medusa Hair All Wands and mage-exclusive Helmets. [1] Strand of Medusa Hair

Fist Fighting

Punch

Increases your Fist Fighting skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Punch 1 25 Tarantula Egg All Helmets and Fist Weapons Tarantula Egg
Intricate Punch 2 25 Tarantula Egg, 20 Mantassin Tails All Helmets and Fist Weapons Mantassin Tail
Powerful Punch 4 25 Tarantula Egg, 20 Mantassin Tails, 15 Gold-Brocaded Cloth All Helmets and Fist Weapons Gold-Brocaded Cloth

Club Fighting

Bash

Increases your Club Fighting skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Bash 1 20 Cyclops Toes All Helmets and Club Weapons Cyclops Toe
Intricate Bash 2 20 Cyclops Toes, 15 Ogre Nose Rings All Helmets and Club Weapons Ogre Nose Ring
Powerful Bash 4 20 Cyclops Toes, 15 Ogre Nose Rings, 10 Warmaster's Wristguards All Helmets and Club Weapons Warmaster's Wristguards

Sword Fighting

Slash

Increases your Sword Fighting skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Slash 1 25 Lion's Manes All Helmets and Sword Weapons Lion's Mane
Intricate Slash 2 25 Lion's Manes, 25 Mooh'tah Shells All Helmets and Sword Weapons Mooh'tah Shell
Powerful Slash 4 25 Lion's Manes, 25 Mooh'tah Shells, 5 War Crystals All Helmets and Sword Weapons War Crystal

Axe Fighting

Chop

Increases your Axe Fighting skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Chop 1 20 Orc Teeth All Helmets and Axe Weapons Orc Tooth
Intricate Chop 2 20 Orc Teeth, 25 Battle Stones All Helmets and Axe Weapons Battle Stone
Powerful Chop 4 20 Orc Teeth, 25 Battle Stones, 20 Moohtant Horns All Helmets and Axe Weapons Moohtant Horn

Distance Fighting

Precision

Increases your Distance Fighting skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Precision 1 25 Elven Scouting Glasses All Helmets, Bows and Crossbows Elven Scouting Glass
Intricate Precision 2 25 Elven Scouting Glasses, 20 Elven Hoofs All Helmets, Bows and Crossbows Elven Hoof
Powerful Precision 4 25 Elven Scouting Glasses, 20 Elven Hoofs, 10 Metal Spikes All Helmets, Bows and Crossbows Metal Spike

Shielding

Blockade

Increases your Shielding skill.

Imbuement Name Skill increased Required Astral Sources Available for Astral Items
Basic Blockade 1 20 Pieces of Scarab Shell All Helmets, Shields and Spellbooks Piece of Scarab Shell
Intricate Blockade 2 20 Pieces of Scarab Shell, 25 Brimstone Shells All Helmets, Shields and Spellbooks Brimstone Shell
Powerful Blockade 4 20 Pieces of Scarab Shell, 25 Brimstone Shells, 25 Frazzle Skins All Helmets, Shields and Spellbooks Frazzle Skin

References

  1. ^ 1.0 1.1 1.2 Mage-exclusive Helmets are helmets that can only be worn by Sorcerers or Druids. Exceptions include: Dark Whispers, Lion Spangenhelm, Stoic Iks Casque, Falcon Coif, Alicorn Headguard, and Spiritthorn Helmet, which have specific imbuement levels available.

Unlocking Powerful Imbuements

Basic imbuements can be applied by all players upon completing the first part of the Forgotten Knowledge Quest. To add intricate imbuements to items, players need to have a Premium Account and complete the first part of the quest. Powerful imbuements are unlocked via completing additional quests or defeating specific bosses, as listed below:

Imbuement Scrolls

All powerful and intricate imbuements are available as Imbuement Scroll. Imbuement Scrolls can be used everywhere and by all players, and are tradable.

Clearing Imbuements

Each imbuement can be removed from item separately at imbuing shrine by paying gold fee of 15,000 gold. You can also use Etcher to clear all imbuements from an item.

Imbuable Items

Please note that Legs cannot be imbued.

Creature Products

Creature Product Category Quantity Equipment Types
Fiery Hearts Fiery Heart Fire Damage 25 swords, clubs, axes
Green Dragon Scales Green Dragon Scale Fire Damage 5 swords, clubs, axes
Demon Horns Demon Horn Fire Damage 5 swords, clubs, axes
Swamp Grass Swamp Grass Earth Damage 25 swords, clubs, axes
Poisonous Slimes Poisonous Slime Earth Damage 20 swords, clubs, axes
Slime Hearts Slime Heart Earth Damage 2 swords, clubs, axes
Polar Bear Paws Polar Bear Paw Ice Damage 5 swords, clubs, axes
Frosty Hearts Frosty Heart Ice Damage 25 swords, clubs, axes
Seacrest Hair Seacrest Hair Ice Damage 10 swords, clubs, axes
Rorc Feathers Rorc Feather Energy Damage 25 swords, clubs, axes
Peacock Feather Fans Peacock Feather Fan Energy Damage 5 swords, clubs, axes
Energy Vein Energy Vein Energy Damage 1 swords, clubs, axes
Piles of Grave Earth Pile of Grave Earth Death Damage 25 swords, clubs, axes
Demonic Skeletal Hands Demonic Skeletal Hand Death Damage 20 swords, clubs, axes
Petrified Screams Petrified Scream Death Damage 5 swords, clubs, axes
Vampire Teeth Vampire Teeth Hit Points Leech 25 Axes, clubs, swords, wands, rods, bows, Armors
Bloody Pincers Bloody Pincers Hit Points Leech 15 Axes, clubs, swords, wands, rods, bows, Armors
Piece of Dead Brain Piece of Dead Brain Hit Points Leech 5 Axes, clubs, swords, wands, rods, bows, Armors
Rope Belts Rope Belt Mana Leech 25 helmets, swords, clubs, axes, bows, wands, rods
Silencer Claws Silencer Claws Mana Leech 25 helmets, swords, clubs, axes, bows, wands, rods
Some Grimeleech Wings Some Grimeleech Wings Mana Leech 5 helmets, swords, clubs, axes, bows, wands, rods
Protective Charms Protective Charm Critical Hit 20 swords, clubs, axes, bows, wands, rods
Sabreteeth Sabretooth Critical Hit 25 swords, clubs, axes, bows, wands, rods
Vexclaw Talons Vexclaw Talon Critical Hit 5 swords, clubs, axes, bows, wands, rods
Flasks of Embalming Fluid Flask of Embalming Fluid Death Damage 25 armors, shields, spellbooks
Gloom Wolf Furs Gloom Wolf Fur Death Damage 20 armors, shields, spellbooks
Mystical Hourglasses Mystical Hourglass Death Damage 5 armors, shields, spellbooks
Pieces of Swampling Wood Piece of Swampling Wood Earth Damage 25 armors, shields, spellbooks
Snake Skins Snake Skin Earth Damage 20 armors, shields, spellbooks
Brimstone Fangs Brimstone Fangs Earth Damage 10 armors, shields, spellbooks
Green Dragon Leathers Green Dragon Leather Fire Damage 20 armors, shields, spellbooks
Blazing Bones Blazing Bone Fire Damage 10 armors, shields, spellbooks
Draken Sulphur Draken Sulphur Fire Damage 5 armors, shields, spellbooks
Winter Wolf Furs Winter Wolf Fur Ice Damage 25 armors, shields, spellbooks
Thick Furs Thick Fur Ice Damage 15 armors, shields, spellbooks
Deepling Warts Deepling Warts Ice Damage 10 armors, shields, spellbooks
Wyvern Talismans Wyvern Talisman Energy Damage 20 armors, shields, spellbooks
Crawler Head Platings Crawler Head Plating Energy Damage 15 armors, shields, spellbooks
Wyrm Scales Wyrm Scale Energy Damage 10 armors, shields, spellbooks
Cultish Robes Cultish Robe Holy Damage 25 armors, shields, spellbooks
Cultish Masks Cultish Mask Holy Damage 25 armors, shields, spellbooks
Hellspawn Tails Hellspawn Tail Holy Damage 20 armors, shields, spellbooks
Damselfly Wings Damselfly Wing Speed 15 boots
Compasses Compass Speed 25 boots
Waspoid Wings Waspoid Wing Speed 20 boots
Orc Teeth Orc Tooth Axe Fighting 20 helmets, axes
Battle Stones Battle Stone Axe Fighting 25 helmets, axes
Moohtant Horns Moohtant Horn Axe Fighting 20 helmets, axes
Lion's Manes Lion's Mane Sword Fighting 25 helmets, swords
Mooh'tah Shells Mooh'tah Shell Sword Fighting 25 helmets, swords
War Crystals War Crystal Sword Fighting 5 helmets, swords
Cyclops Toes Cyclops Toe Club Fighting 20 helmets, clubs
Ogre Nose Rings Ogre Nose Ring Club Fighting 15 helmets, clubs
Warmaster's Wristguards Warmaster's Wristguards Club Fighting 10 helmets, clubs
Elven Scouting Glasses Elven Scouting Glass Distance Fighting 25 helmets, bows
Elven Hoofs Elven Hoof Distance Fighting 20 helmets, bows
Metal Spikes Metal Spike Distance Fighting 10 helmets, bows
Pieces of Scarab Shell Piece of Scarab Shell Shielding 20 helmets, shields, spellbooks
Brimstone Shells Brimstone Shell Shielding 25 helmets, shields, spellbooks
Frazzle Skins Frazzle Skin Shielding 25 helmets, shields, spellbooks
Elvish Talismans Elvish Talisman Magic Level 25 wands, rods, helmets (sorc, druid)
Broken Shamanic Staffs Broken Shamanic Staff Magic Level 15 wands, rods, helmets (sorc, druid)
Strands of Medusa Hair Strand of Medusa Hair Magic Level 15 wands, rods, helmets (sorc, druid)
Fairy Wings Fairy Wings Capacity 20 backpacks
Little Bowls of Myrrh Little Bowl of Myrrh Capacity 10 backpacks
Goosebump Leather Goosebump Leather Capacity 5 backpacks
Wereboar Hooves Wereboar Hooves Paralysis 20 boots
Crystallized Anger Crystallized Anger Paralysis 15 boots
Quills Quill Paralysis 5 boots
Tarantula Eggs Tarantula Egg Fist Fighting 25 fist weapons, helmets
Mantassin Tails Mantassin Tail Fist Fighting 20 fist weapons, helmets
Gold-Brocaded Cloths Gold-Brocaded Cloth Fist Fighting 15 fist weapons, helmets