Legs
distance fighting +2, sword fighting +2, axe fighting +2, club fighting +2
distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3
mantra +4, fist fighting +1
Augments: Double Jab -> +12% base damage
mantra +8, fist fighting +2, magic level +1
magic level +2
Augments: Ultimate Terra Strike -> +33% base damage
mantra +6, fist fighting +2
Augments: Greater Tiger Clash -> +2.5% critical hit chance, Greater Tiger Clash -> +10% critical extra damage
distance fighting +2
Augments: Etheral Spear -> +40% base damage, Ethereal Spear -> +8% critical extra damage
distance fighting +4, holy magic level +1
Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage
sword fighting +4, axe fighting +4, club fighting +4
Augments: Avatar of Steel -> -900s cooldown, Fierce Berserk -> +8% critical extra damage
mantra +10, fist fighting +4, magic level +2
Augments: Avatar of Balance -> -900s cooldown, Chained Penance -> +8% critical extra damage
sword fighting +3, club fighting +3, axe fighting +3, shielding +2
Augments: Berserk -> +10% critical extra damage
sword fighting +2, axe fighting +2, club fighting +2
sword fighting +2, axe fighting +2, club fighting +2
Augments: Intense Wound Cleansing -> +50% Base Healing
magic level +2
Augments: Great Energy Beam -> +7% Base Damage, Great Death Beam -> +7% Base Damage
Data scraped from tibia.fandom.com

































































