Blood Rage
Usage Properties
Wordsutito tempo
Group
Support (2 sec CD)
Secondary GroupStance (2 sec CD)
Individual Cooldown2 seconds
Requirement Properties
Premium✓
Promotion✗
Effect
Grants 30% sword/axe/club fighting and increases damage taken by 15%. The skill bonus impacts a character's total skill (including bonuses from gear and other buffs like potions).
Notes
In certain situations, such as the final stage of a fight, it can be very useful to have an extremely powerful attack. For this reason, some clever mages have developed a stance that allows a knight to raise his weapon skills significantly. During this time, the knight is in a Blood Rage that gives him incredible attack power but clouds his awareness to a certain degree as well, taking additional damage. A knight is versatile, however and can alter quickly between an aggressive and a defensive stance by casting Protector to remove Blood Rage.
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History
- Prior to the Vocation Adjustments Update, there was no additional damage received during this spell condition. Additionally, you would have to pay 500 gp to switch between this spell and Protector.
- Prior to the Vocation Adjustments Update, there was no additional damage received during this spell condition. Additionally, you would have to pay 500 gp to switch between this spell and Protector.
- As announced on June 16, 2026, the Vocation Adjustments Update 2026 reworked the spell, turning it into a stance.


