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Chivalrous Challenge

Chivalrous Challenge

Usage Properties

Wordsexeta amp res
GroupSupport Spells Support (2 sec CD)
Individual Cooldown2 seconds

Requirement Properties

Premium
Promotion

Other Properties

Version12.55.10451
November 23, 2020
Vocation Adjustments 2020
StatusActive

Effect

Chivalrous Challenge Icon Chains up to 4 creatures prioritizing ranged creatures. Creatures hit are turned into melee fighters for 12 seconds and change their target to the caster for 6 seconds.

Notes

This spell is one of the spoils of war that was recovered by adventurous knights from the vaults of Zaoan dragon kings, where it was locked away as a forbidden secret. It is assumed that in ancient days the spell was developed by unknown powers to fight the dragon kings. Their obvious failure and supposed annihilation lead to the spell being captured as a trophy of some dragon lords. After been kept a secret by an inner circle of knights, the imminent threats to the whole world order lead to the sharing of said spell by unanimous decree of the heads of the local knight guilds. This spell enables a knight to use his own willpower to force an opponent into chivalrous close combat instead of relying on 'dirty and cowardly tactics' like distance fighting.

It is similar to the Royal Paladin's Divine Dazzle, with the difference that it challenges affected ranged creatures. It cannot be used in rooms of Lever Bosses to prevent boss mechanics from becoming easier than originally intended. If a creature's path to the caster is blocked, creatures might change their target before the spell's duration is over. Summoned creatures are unaffected by this spell as they will attack what their summoner targets. Players are not affected by this spell.

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History

  • Before December 01, 2020, this spell used to affect melee creatures in addition to distance ranged creatures.
  • On December 07, 2020, the cool-down of this spell was reduced from 6 to 2 seconds and the level required lowered from 250 to 150.
  • On March 09, 2021, the max amount of chained creatures was reduced from 5 to 3.
  • As announced on June 16, 2026, the Vocation Adjustments Update 2026 increased the jump range to 7 and the max amount of chained creatures from 3 to 4.