Tiquanda/Dwarf Cave
Level & Skills' Requirements
Other Properties
Version8.20
July 2, 2008
Summer Update 2008
July 2, 2008
Summer Update 2008
Hunting tips
Mages: they can hunt here from level 25 and up if they do not go down to the rooms with Dwarf Geomancers. They should use a wand or rod that deals Death Damage, Fire Damage or Ice Damage and use whatever strike spells that the dwarfs are weak against.
Paladins: they can hunt here from level 30 with around 60/50 skills to avoid too much of a risk and waste. Some decent equipment is required, like a Dragon Shield and preferable a Knight Set to be safe.
Maps
| First Floor Respawns | |||
|---|---|---|---|
| 2 Dwarves and 1 Dwarf Soldier | |||
| Second Floor Respawns | |||
|---|---|---|---|
| Total of 17 Dwarves, 29 Dwarf Soldiers and 8 Dwarf Guards | |||
| Third Floor Respawns | |||
|---|---|---|---|
| A | 2 Dwarf Soldiers and 3 Dwarf Guards | ||
| B | 5 Dwarf Soldiers and 4 Dwarf Guards | ||
| C | 3 Dwarf Guards and 2 Dwarf Geomancers | ||
| D | 4 Dwarf Soldiers, 3 Dwarf Guards and 1 Dwarf Geomancer | ||
| E |
4 Dwarf Soldiers, 3 Dwarf Guards and 1 Dwarf Geomancer | ||




