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Tiquanda/Dwarf Cave

Tiquanda/Dwarf Cave

General Properties

Near cityPort Hope
LocationEast Tiquanda, near the Kha'zeel mountains, here.
Vocation(s)All vocations.

Level & Skills' Requirements

General

Knights
Level 45 and 60 / 60 (Attk/Def)
Paladins
Level 35 and 60 / 50 (Attk/Def)
Mages
Level 30

Other Properties

Version8.20
July 2, 2008
Summer Update 2008

Hunting tips

Mages: they can hunt here from level 25 and up if they do not go down to the rooms with Dwarf Geomancers. They should use a wand or rod that deals Death Damage, Fire Damage or Ice Damage and use whatever strike spells that the dwarfs are weak against.
Paladins: they can hunt here from level 30 with around 60/50 skills to avoid too much of a risk and waste. Some decent equipment is required, like a Dragon Shield and preferable a Knight Set to be safe.

Dwarf Cave
NameExpHPMax. DamageLoot
Dwarf
Dwarf
459031 Physical Damage
Dwarf Soldier
Dwarf Soldier
70135130 Physical Damage
Dwarf Guard
Dwarf Guard
165245140 Physical Damage
Dwarf Geomancer
Dwarf Geomancer
265380210 (100 Physical Damage, 110 Earth Damage) + 80 Mana Drain

Maps

Tiquanda Dwarf Cave 1Tiquanda Dwarf Cave 2 Tiquanda Dwarf Cave 3

First Floor Respawns
2 Dwarves and 1 Dwarf Soldier
Second Floor Respawns
Total of 17 Dwarves, 29 Dwarf Soldiers and 8 Dwarf Guards
Third Floor Respawns
A 2 Dwarf Soldiers and 3 Dwarf Guards
B 5 Dwarf Soldiers and 4 Dwarf Guards
C 3 Dwarf Guards and 2 Dwarf Geomancers
D 4 Dwarf Soldiers, 3 Dwarf Guards and 1 Dwarf Geomancer
E

4 Dwarf Soldiers, 3 Dwarf Guards and 1 Dwarf Geomancer

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This article is a stub. You can help TibiaWiki by expanding it.

Reasons for stub: knight strategy is missing, excluding the dwarf geomancer spots I think lvl 45 and skills 60/60 is good?