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Skills

Skills measure one's proficiency in a certain ability. Skills include:

All skills, except Magic level, start at level 10. They can all be increased by training, with a rate of increase depending on the player's vocation. For example, a knight's melee skills increases faster than any other vocation. The same goes for paladins' distance skills, and for druids and sorcerer's magic level. The shielding skills of both Knights and Paladins increase at the same speed, and fishing advances at the same rate for all vocations.

The higher the skill, the better a character is at a given ability. Higher weapon skills yield higher damage and accuracy. Higher shielding skills makes characters more likely to block an attack with their shield. Higher magic level allows characters to cause more damage with Attack Runes and Spells, or heal more hitpoints with Healing Runes and Healing Spells. Higher fishing skill gives a better chance of catching fish.

The highest skills are organized in a rank. Each Game Server has its own statistics.