Club
Weapon Proficiency
1

Weapon Shield Mod
+1 defence modifier
2

Club Extra Damage Auto-Attack
+4% of your Club Fighting as extra damage for auto-attacks
3


Auto-Attack Critical Hit Chance
+1% critical hit chance for auto-attacks

Life Gain on Kill
+5 hit points on kill
Dropped By
- This item is not dropped by any creatures.
Trade Properties
Marketable✓
Value0 gp
Sold for1 gp
Bought for5 gp
Field Properties
Blocking✗
Utility Properties
Usable✓
Other Properties
Version3.0
October 28, 1997
Alpha 3.0
October 28, 1997
Alpha 3.0
Notes
The starting weapon for those with no-vocation. Should be replaced as soon as possible. Good for Training, just slightly worse than the Crowbar. If one intends to use this as a main weapon, those in Rookgaard or Dawnport are advised to look for better alternatives, such as Mace or Bone Club. While those in Mainland, intending to use Club Weapons, should seek a Morning Star or Battle Hammer.
Obtained in The Beginning Quest and the Flash Client Tutorial.
Trade Details
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Related Pages
43
BaltimBattle HammerBeginner SetBone ClubBrengusBrutetamer's StaffCedrikClub WeaponsCrowbarDaily RespawnsDawnport SetEquipment UpgradeEsrikFlintGamelH.L.HabdelHardekHirelingInflict WoundJade HammerKnight EquipmentsMaceMemechMorning StarMorpelOne-HandedRobertRock in a Hard PlaceRomellaRookgaardRookgaard EquipmentRowennaSamShanarShopsStudded ClubTurvyUlrikUzgodWar HammerWes the BlacksmithWillard
