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Warlock

Warlock

Charm25
Kills to unlock1,000
Walks through
EnergyFirePoison
Can't pass
33 Armor
3,500 Health
4,000 Experience
770 (130 Physical Damage, 200 Fire Damage, 440 Energy Damage) + 120 Mana Drain + 110 Summons
4,080~4,160 Experience
115 Speed
2.09% Mitigation
Damage taken
Weak
105%108%
Resistant
5%
Immune
0%0%0%
Neutral
100%100%100%

Abilities

Melee0-130
Burst Arrows0-180
Creates Fire Fields Warlock
Energy Missile (90-180)90-180
Great Cloud-Energy Beam (150-230)150-230
Mana Drain (0-120)0-120
Paralysis
Invisible (20 seconds, often)20 seconds, often
Self-Healing100-225
Stone Golem1 Stone Golem
MeleeReduces Melee and Shielding by 50%

Max damage

770

Energy440 · 44%
Fire200 · 20%
Physical130 · 13%
Mana Drain120 · 12%
Summons110 · 11%

Location

General Properties

ClassificationSorcerers
Spawn TypeRegular
Raid
Illusionable
Pushable?
Pushes?

Bestiary Properties

ClassHuman
DifficultyMedium
OccurrenceCommon
BehaviourDistance Fighting Icon Magic Level Icon
Soul CoreWarlock Soul Core

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version5.1
December 23, 1999
Beta 5.1
StatusActive

Notes

Warlocks are among the most powerful magicians of Tibia, but they do their research not for the benefit of mankind but only for their own interests. Nobody, however, knows what their plans are, hiding deep in the dungeons of Tibia and attacking and killing every intruder of their sphere, so that hardly any information about them can permeate.Of course, Warlocks know a lot of fighting spells. They can shoot fire and energy in various forms, summon stone golems as vassals, paralyse their victims and drain mana off them. Moreover, they know how to heal themselves and how to make themselves invisible.

Behaviour

They use invisibility very frequently.

A warlock attacks from a distance.

Strategy

A way to break Invisibility is by casting damage over time spells: Envenom, Curse, Inflict Wound, or Holy Flash.