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Trap

Trap

21.00 oz

General Properties

Pickupable
Stackable

Trade Properties

Marketable
ValueNegotiable
Sold for(not bought by NPCs)
Bought for(not sold by NPCs)

Field Properties

Blocking

Utility Properties

Usable

Other Properties

Version6.6
February 18, 2002

Notes

Traps can be set to deal creatures exactly 30 physical damage, but they do not stop the creatures from moving. The damage works similarly to a distance attack: it is reduced by armor, but not by shielding. You can find this item around dwarven camp in Tiquanda. Put it on the ground and use it to open a Closed Trap. If you move an open trap it will close again. Note that usage of a trap to damage a creature will yield less experience, and completely killing a creature using traps will not yield experience, Dust, Weapon Proficiency and bestiary or bosstiary progress. If you want to sell or buy a Trap from NPCs, it has to be as a Closed Trap.

History

Before the skull system was implemented this was used to kill players in an anonymous way. The character page would only state: "Killed at level XX by a hit."

Before the introduction of Bestiary, this item was used to estimate creature's armor value, since it deals a consistent amount of shield-irreducible damage.

Trade Details

Buy From

No NPC sells this item.

Sell To

No NPC buys this item.

Dropped By

  • This item is not dropped by any creatures.