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The Ravager

The Ravager

53,500 Health
14,980 Experience
?
Damage taken
Resistant
50%90%99%
Immune
0%
Neutral
100%100%100%100%100%

Abilities

Melee0-400+
Death Hit0-700+
Smoke Beam0-1100
Death Wave0-1200+
Poison Beam0-800+
Canopic Jar1-8 Canopic Jar

Location

Oramond, south in the Oramond Catacombs.

General Properties

ClassificationPharaohs
Spawn TypeUnique
Triggered
Unblockable
RankBoss
Illusionable
Pushable
Pushes

Bosstiary Properties

CategoryBane (25/100/300 kills to unlock) Bane

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version10.50
July 7, 2014
Summer Update 2014
StatusActive

Notes

He is healed whenever he steps on a Stone Tile with a lizard symbol.

If you are trying to complete this boss for the bestiary, watch this video.

Strategy

You can only fight this boss in teams of four. A balanced setup consists of 1 knight and 3 others to act as damage dealers.

The Ravager begins the fight alongside 4 Greater Canopic Jars and is capable of summoning additional Canopic Jars throughout the encounter. These jars remain stationary, but if The Ravager is moved too far away from them, he will summon new jars closer to his current position. Because of this mechanic, controlling the boss's positioning is essential.

At the start of the fight, the shooters should quickly destroy all Greater Canopic Jars while the knight manipulates The Ravager's movement to gather the regular Canopic Jars into a single area. Once the jars have been grouped together, the knight must position The Ravager just outside the jars' healing range while remaining close enough to prevent them from despawning.

After the setup is complete, the team should focus entirely on trapping and killing The Ravager. Do not allow him to move out of position, as this may cause him to regain access to healing or summon additional jars. Ideally, the knight should stand diagonally adjacent to The Ravager while trapping him with Wild Growth Runes or Magic Wall Runes. The shooters should remain positioned behind the knight to prevent the boss from escaping the trap and targeting other party members.