Speed Breakpoints
Each terrain type on Tibia has its own list of speed breakpoints. A character's actual movement speed is based on the breakpoint they have reached on that terrain. Increasing speed does not change actual movement speed if the next breakpoint has not been reached. The required speed for each breakpoint varies with the tile friction the character is walking on. Slower tiles have higher friction, which means a character needs a higher speed to reach a given breakpoint on it than on a faster tile. Every time a character reaches the next speed breakpoint, their actual speed becomes 50 milliseconds (ms) faster, with the fastest possible movement being 50 ms per tile.
For example, if a player is walking trough the depot in Thais, where the tiles have a walking friction of 100, and that player's speed is 220, then they have reached speed beakpoint 14 on that tile (see the table below). To move faster, they need to reach a speed of 321, so only adding 20 extra speed (from Boots of Haste) would not change their actual movement speed, because 240 (220 + 20) is still lower than the next required speed of 321. If this same player with speed 220 walks on the fast tiles of Peninsula Tomb's Maze, however, they will reach breakpoint 15 because it only requires 200 speed.
| Example Location | Friction | Breakpoints | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | ||
| Peninsula Tomb's maze |
70 | - | - | - | - | - | - | - | - | - | - | - | - | 111 | 142 | 200 | 342 | 1070 |
| Drawbridges |
90 | - | - | - | - | - | - | - | - | - | - | - | 120 | 147 | 192 | 278 | 499 | 1842 |
| 95 | - | - | - | - | - | - | - | - | - | - | - | 127 | 157 | 205 | 299 | 543 | 2096 | |
| Cobbled Pavement, Stone, Marble Floors and many other places. |
100 | - | - | - | - | - | - | - | - | - | - | 113 | 135 | 167 | 219 | 321 | 592 | 2382 |
| Dirt (Light) |
110 | - | - | - | - | - | - | - | - | - | - | 126 | 150 | 187 | 248 | 367 | 696 | 3060 |
| Hive, Rotten Wasteland |
125 | - | - | - | - | - | - | - | - | - | - | 146 | 175 | 219 | 293 | 444 | 876 | 4419 |
| Dirt (Medium) |
140 | - | - | - | - | - | - | - | 111 | 125 | 143 | 167 | 201 | 254 | 344 | 531 | 1092 | 6341 |
| Grass, Gravel, Secret Library, Otherworld |
150 | - | - | - | - | - | - | - | 120 | 135 | 155 | 181 | 219 | 278 | 380 | 595 | 1258 | 8036 |
| Sand, Snow |
160 | - | - | - | - | - | - | 116 | 129 | 145 | 167 | 196 | 238 | 304 | 419 | 663 | 1443 | 10167 |
| Dirt (Heavy) |
200 | - | - | - | 114 | 124 | 135 | 149 | 167 | 190 | 219 | 261 | 322 | 419 | 597 | 998 | 2444 | 25761 |
| Underwater |
250 | 117 | 126 | 135 | 146 | 160 | 175 | 195 | 220 | 252 | 295 | 356 | 446 | 598 | 884 | 1591 | 4557 | 81351 |
A table matching the speed breakpoints from above to their actual movement speeds can be found below. Note that it is possible to go even slower than the speed breakpoint labelled 1. For example, if you use a paralyze rune on yourself underwater then you actual movement speed would be 2.6 seconds per tile.
| Breakpoint | Tile movement speed (ms) |
|---|---|
| 1 | 850 |
| 2 | 800 |
| 3 | 750 |
| 4 | 700 |
| 5 | 650 |
| 6 | 600 |
| 7 | 550 |
| 8 | 500 |
| 9 | 450 |
| 10 | 400 |
| 11 | 350 |
| 12 | 300 |
| 13 | 250 |
| 14 | 200 |
| 15 | 150 |
| 16 | 100 |
| 17 | 50 |
The following table list the speed breakpoints in an ascending order. You can check at a glance if boosting your character's speed value will be significant. Considering the previous example of adding 20 to base speed of 220, it would only increase the actual movement speed on sand and snow to their 12th breakpoint, at speed 238.
| Speed | Example locations [breakpoint] |
|---|---|
| 111 | Peninsula Tomb's maze [13], Dirt (Medium) [8] |
| 113 | Cobbled Pavement, Stone, Marble Floors and many other places. [11] |
| 114 | Dirt (Heavy) [4] |
| 116 | Sand, Snow [7] |
| 117 | Underwater [1] |
| 120 | Grass, Gravel, Secret Library, Otherworld [8], Drawbridges [12] |
| 124 | Dirt (Heavy) [5] |
| 125 | Dirt (Medium) [9] |
| 126 | Dirt (Light) [11], Underwater [2] |
| 127 | Tile with 95 friction [12] |
| 129 | Sand, Snow [8] |
| 135 | Cobbled Pavement, Stone, Marble Floors and many other places. [12], Grass, Gravel, Secret Library, Otherworld [9], Underwater [3], Dirt (Heavy) [6] |
| 142 | Peninsula Tomb's maze [14] |
| 143 | Dirt (Medium) [10] |
| 145 | Sand, Snow [9] |
| 146 | Hive, Rotten Wasteland [11], Underwater [4] |
| 147 | Drawbridges [13] |
| 149 | Dirt (Heavy) [7] |
| 150 | Dirt (Light) [12] |
| 155 | Grass, Gravel, Secret Library, Otherworld [10] |
| 157 | Tile with 95 friction [13] |
| 160 | Underwater [5] |
| 167 | Sand, Snow [10], Cobbled Pavement, Stone, Marble Floors and many other places. [13], Dirt (Heavy) [8], Dirt (Medium) [11] |
| 175 | Hive, Rotten Wasteland [12], Underwater [6] |
| 181 | Grass, Gravel, Secret Library, Otherworld [11] |
| 187 | Dirt (Light) [13] |
| 190 | Dirt (Heavy) [9] |
| 192 | Drawbridges [14] |
| 195 | Underwater [7] |
| 196 | Sand, Snow [11] |
| 200 | Peninsula Tomb's maze [15] |
| 201 | Dirt (Medium) [12] |
| 205 | Tile with 95 friction [14] |
| 219 | Hive, Rotten Wasteland [13], Dirt (Heavy) [10], Grass, Gravel, Secret Library, Otherworld [12], Cobbled Pavement, Stone, Marble Floors and many other places. [14] |
| 220 | Underwater [8] |
| 238 | Sand, Snow [12] |
| 248 | Dirt (Light) [14] |
| 252 | Underwater [9] |
| 254 | Dirt (Medium) [13] |
| 261 | Dirt (Heavy) [11] |
| 278 | Drawbridges [15], Grass, Gravel, Secret Library, Otherworld [13] |
| 293 | Hive, Rotten Wasteland [14] |
| 295 | Underwater [10] |
| 299 | Tile with 95 friction [15] |
| 304 | Sand, Snow [13] |
| 321 | Cobbled Pavement, Stone, Marble Floors and many other places. [15] |
| 322 | Dirt (Heavy) [12] |
| 342 | Peninsula Tomb's maze [16] |
| 344 | Dirt (Medium) [14] |
| 356 | Underwater [11] |
| 367 | Dirt (Light) [15] |
| 380 | Grass, Gravel, Secret Library, Otherworld [14] |
| 419 | Dirt (Heavy) [13], Sand, Snow [14] |
| 444 | Hive, Rotten Wasteland [15] |
| 446 | Underwater [12] |
| 499 | Drawbridges [16] |
| 531 | Dirt (Medium) [15] |
| 543 | Tile with 95 friction [16] |
| 592 | Cobbled Pavement, Stone, Marble Floors and many other places. [16] |
| 595 | Grass, Gravel, Secret Library, Otherworld [15] |
| 597 | Dirt (Heavy) [14] |
| 598 | Underwater [13] |
| 663 | Sand, Snow [15] |
| 696 | Dirt (Light) [16] |
| 876 | Hive, Rotten Wasteland [16] |
| 884 | Underwater [14] |
| 998 | Dirt (Heavy) [15] |
| 1070 | Peninsula Tomb's maze [17] |
| 1092 | Dirt (Medium) [16] |
| 1258 | Grass, Gravel, Secret Library, Otherworld [16] |
| 1443 | Sand, Snow [16] |
| 1591 | Underwater [15] |
| 1842 | Drawbridges [17] |
| 2096 | Tile with 95 friction [17] |
| 2382 | Cobbled Pavement, Stone, Marble Floors and many other places. [17] |
| 2444 | Dirt (Heavy) [16] |
| 3060 | Dirt (Light) [17] |
| 4419 | Hive, Rotten Wasteland [17] |
| 4557 | Underwater [16] |
| 6341 | Dirt (Medium) [17] |
| 8036 | Grass, Gravel, Secret Library, Otherworld [17] |
| 10167 | Sand, Snow [17] |
| 25761 | Dirt (Heavy) [17] |
| 81351 | Underwater [17] |