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Massive Energy Elemental

Massive Energy Elemental

Charm25
Kills to unlock1,000
Walks through
EnergyFire
Can't pass
Poison
35 Armor
1,100 Health
950 Experience
1065 (220 Physical Damage, 845 Energy Damage)
969~988 Experience
215 Speed
1.65% Mitigation
Damage taken
Weak
105%
Resistant
50%80%80%
Immune
0%0%0%
Neutral
100%100%

Abilities

Melee0-220
Energy Explosion (270-615)270-615
Heavy Magic Missile175-205
hpelectrifies you 25 hp/10 turns
Self-Healing?

Max damage

1065

Energy845 · 79%
Physical220 · 21%

Location

North west of Ankrahmun, you must Levitate here to hunt them.

General Properties

ClassificationElectro-Elementals
Spawn TypeUnknown.
Illusionable
Pushable?
Pushes?

Bestiary Properties

DifficultyMedium
OccurrenceUncommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreMassive Energy Elemental Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundPoison Gas Poison

Other Properties

Light  4 sqm
Version8.20
July 2, 2008
Summer Update 2008
StatusActive

Notes

Obviously some of the sparks that are the core of Energy Elementals are significantly more powerful. They accumulate quite deadly and violent storms around them. They are strong and they are fast, and these are the most positive characteristics one can say about them. Massive Energy Elementals prey on every living being to chase and torment it. The Massive Energy Elemental is by far more malicious than its smaller cousin. It enjoys particularly the chase and often uses less power than it has on its disposal to extend the hunt.
Massive Energy Elementals often ride on real storms and hurricanes and enjoy the damage and destruction they are causing. Facing a Massive Energy Elemental is like facing a storm itself. They also enjoy to occur in groups and to cause a large path of destruction. You can also see them in greater numbers right before a storm is forming. So it is not surprising that they have always been seen as an evil omen.

Giant Spider Lightning Legs

Behaviour

Same as Energy Elemental.

A massive energy elemental attacks in melee range.

Strategy

Note to all vocations: Bring Parcels and Potions to hunt them. Wearing energy resistant items will also help. When facing multiple of these elementals, you should use Stoneshower runes. It is possible to hunt these creatures using the old stairhop-method.
Knights: not good monster to hunt alone, but if you want to solo this, you should use earth-imbued weapons rather than non-imbued weapons. It's better to have a Druid or Sorcerer as shooter, using Terra Strike.
Paladins: with a blocker, shoot Earth or Envenomed Arrows; if you are taking much damage from their Melee, use Assassin Stars, a shield, earth runes and the Divine Missile/Divine Caldera spell, as both will usually hit more on average than runes due to the vocation's low magic level.
Sorcerers: can use Earth strike to kill these elementals. Not recommended to hunt these creatures on a sorcerer, as sorcerers lack earth attacks. Druids: can use Earth attacks (Strong Terra Strike, Terra Wave, Terra Strike) to kill these elementals fast. It is possible to hunt them without Mana Shield if you wear Lightning Set and your level is above 75. You might need to use Haste spells if your level is below 90. Keep an eye on your health bar and try to have full hp at all times. Avoid melee attacks.

History