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Lizard Snakecharmer

Lizard Snakecharmer

Charm25
Kills to unlock1,000
Walks through
Poison
Can't pass
EnergyFire
22 Armor
325 Health15
210 Experience
150 (with summons)
214~218 Experience
172 Speed
0.60% Mitigation
Damage taken
Weak
110%110%
Resistant
80%80%
Immune
0%
Neutral
100%100%100%100%

Abilities

Melee0-35
Poisoning Strike (up to 10 hp/turn) Lizard Snakecharmer
Earth Strike (50-100) Lizard Snakecharmer
cobra1-6 cobra
Self-Healing
Invisibility

Location

General Properties

ClassificationLow Class Lizards
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassReptile
DifficultyMedium
OccurrenceCommon
BehaviourDistance Fighting Icon Magic Level Icon
Soul CoreLizard Snakecharmer Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire

Other Properties

Version7.5
August 09, 2005
Summer Update 2005
StatusActive

Notes

Half priest and half wizard, Lizard Snakecharmers seem to be the spiritual leaders of the lizard people. They are skilled in casting several spells and show a strong affinity to snakes and poison. Like snakes, which they are assumed to worship, they like to wait until their victim shows a weakness that allows them to strike. Keeping their enemies at distance, their sudden attacks often take the victims by surprise which gives the Lizard Snakecharmers an edge in combat. Recently, they have settled their quarrels with the warriors of their race to form a formidable team to fight against their common enemy and to fend off any intruders in their territory.

Its Self-Healing is constantly used. Goes invisible often. These creatures can be skinned with an Obsidian Knife. See also: Lizard Leather/Skinning.

Behaviour

Lizard Snakecharmers fight until death, heal themselves and summon lots of Cobras. The Cobras don't hit you with Physical Damage but poisons you. They keep blocking your way and you sometimes can't retreat.

A lizard snakecharmer attacks from a distance. A lizard snakecharmer will retreat at 15 (4.62%, red) health.

Strategy

Due their fast healing, use powerful attacks to quickly wipe them out.
Knights: When killing Lizard Snakecharmers, you should have a good two-handed weapon and charge right on the Snakecharmer, ignoring any summoned Cobras. They have a very weak defense, but heal almost constanty, so try to kill it as quickly as possible to avoid larger amounts of damage. It is also very smart to carry some Great Fireball Runes when killing these creatures, because summoned Cobras can trap you easily.
Other vocations: Kill them from distance to avoid being trapped or luring more Creatures while chasing them.

History