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Juvenile Cyclops

Juvenile Cyclops

11 Armor
260 Health
130 Experience
115 Physical Damage
80 Speed
490 mana
490 mana
Damage taken
Resistant
90%90%
Neutral
100%100%100%100%100%100%100%

Abilities

Melee0-70
Boulder throw (0-45) Juvenile Cyclops
Haste

Location

Dawnport's northwest part, floor -3. One in the Crystal Dungeons, floor -2.

General Properties

ClassificationGiants
Spawn TypeRegular
Unblockable
Illusionable
Pushable
Pushes

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version10.55
September 15, 2014
StatusActive

Notes

A young Cyclops, but still a worthy foe. The strongest creature you can meet on Dawnport.

Behaviour

They will not retarget to other players unless the player hides behind of across another player. They kill or move creatures and items that are in their way, therefore items are not effective in blocking their path. A juvenile cyclops never retreats.

Strategy

They hit hard and are hard to hit. A Knight should block and can shoot a poison field rune under them, while other vocations shoot it. Solo knights will have a very tough time with their high defense. It's discouraged to try to kill them alone. Mages, Should attack them with Earth Damage, wand or rod, Light Stone Shower Rune will also help.