ExetaRes LogoExetaRes
Green Djinn

Green Djinn

Charm25
Kills to unlock1,000
20 Armor
330 Health
215 Experience
320+
219~224 Experience
110 Speed
1.22% Mitigation
Damage taken
Weak
113%110%
Resistant
80%80%20%50%
Neutral
100%100%100%

Abilities

Melee0-110
fire strike (45-75) Green Djinn
energy strike (50-90) Green Djinn
life drain strike (55-105) Green Djinn
Drunkenness (30 seconds) Green Djinn
Cancel Invisibility
ratTurns victims into; rat

Location

General Properties

ClassificationDjinn
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassMagical
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreGreen Djinn Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.3
August 11, 2004
StatusActive

Notes

In ancient times the Green Djinns lost a great war against their blue brethren. Considered to be extinct, the last knowledge of these powerful beings turned into legends and legends became fairy-tales. Those who have encountered the recently resurfaced, self-proclaimed masters of evil can attest that they are indeed, a reality, and not a pleasant one. These magic-wielding enemies of all good embrace destruction and enjoy causing pain. Although only inferior members of the green-skinned race have been sighted until now, they are enemies to beware of. Their magical tricks make them more than a match for unexpecting adventurers. Despising all living beings and everything that is beautiful, their especially passionate hatred is reserved for their blue-skinned relatives, whom they regard as traitors to djinnkind.

These Magic Creatures are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility.

You can receive a task to kill 500 green djinns of the Killing in the Name of... Quest. When you complete this task you may fight Merikh the Slaughterer.

Behaviour

Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance.

A green djinn attacks in melee range. A green djinn never retreats.

Strategy

It is highly recommended to wear a Dwarven Ring.

History

Although the Green Djinn was technically implemented with the Summer Update 2004, its first spawns were added to the game with the Christmas Update 2004.