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Gang Member

Gang Member

Charm15
Kills to unlock500
8 Armor
295 Health
70 Experience
95 Physical Damage
71~73 Experience
95 Speed
0.60% Mitigation
450 mana
Damage taken
Weak
105%
Neutral
100%100%100%100%100%100%100%100%

Abilities

Melee0-70
knives

Location

Throughout the Foreigner, Factory, and Trade Quarters in Yalahar.

General Properties

ClassificationOutlaws
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassHuman
DifficultyEasy
OccurrenceCommon
BehaviourLogout Block Icon
Soul CoreGang Member Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version8.40
December 10, 2008
Winter Update 2008
StatusActive

Notes

Even small cities often have gangs roaming its streets, pressing money from travellers and shop owners alike. Some gangs might follow a noble cause or only consist of some youths that banded together for protection, but in the harsh reality of Tibia, most gangs are nothing than urban bandits. Usually led by one or two powerful and charismatic individuals, they claim parts of the city as their territory. The borders of these territories are often disputed among gangs and are subject of violent and bloody fights. The inhabitants that live in such a territory mostly have arranged themselves with the situation, accepting it as given as the rule of the local king.
Gang Members are usually encountered in groups, especially in greater cities with warring gangs. They tend to talk a lot about respect and honour but this is rather to comfort themselves, trying to forget how low they have come and what harm they do to the people around them. When it comes to combat they are all cowards, one way or the other. While some of them might fight to the bitter end, most will flee from it when the going gets rough.

Usually found along with other Gang Members and Outlaws. Their melee attack is quite strong.

Behaviour

Will run with 35 or less hp.

A gang member attacks in melee range.

Strategy

Similar to Nomads and Bandits. Easy to kill by players above level 20. Also good training Creatures for Knights with Skills around 60/60.