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Exercise Weapons

Exercise Weapons

Version11.73.6703
April 24, 2018
StatusActive

Types of Weapons

Every charge of melee weapon (Sword, Axe, Club or Wraps) equals 7.2 hits in regular training. Every charge of a Bow equals 2.16 blood hits or 4.32 miss hits hit in regular training. Every charge of a Wand or Rod equals 600 burned mana.

Type Charges Worth of charges Equivalent in time1 Using time Price
Training Melee 50 360 hits 12 minutes 1 min 40 s -
Training Bow 216 hits 3.6 minutes
Training Wand/Rod 30,000 mana 4 hours 10 minutes
Training Shield 720 blocks 12 minutes
Exercise Melee 500 3,600 hits 2 hours 16 min 40 s 347,222 GP
25 Tibia Coins
Exercise Bow 2,160 hits 36 minutes
Exercise Wand/Rod 300,000 mana 1 day 17 hours 40 minutes
Exercise Shield 7,200 blocks 2 hours
Durable Exercise Melee 1,800 12,960 hits 7 hours 12 minutes 1 hour 1,250,000 GP
90 Tibia Coins
Durable Exercise Bow 7,776 hits 2 hours 9.6 minutes
Durable Exercise Wand/Rod 1,080,000 mana 6 days 6 hours
Durable Exercise Shield 25,920 blocks 7 hours 12 minutes
Lasting Exercise Melee 14,400 103,680 hits 2 days 9 hours 36 minutes 8 hours 10,000,000 GP
720 Tibia Coins
Lasting Exercise Bow 62,208 hits 17 hours 16.8 minutes
Lasting Exercise Wand/Rod 8,640,000 mana 50 days
Lasting Exercise Shield 207,360 blocks 2 days 9 hours 36 minutes

1Equivalent in time means time we would have to spend on regular training in order to achieve corresponding number of hits or burned mana. In the case of Distance, that would mean 100% blood hits. In the case of Wand or Rod that would mean mana sitting of a Sorcerer or Druid with promotion and double mana regeneration bonus in resting area from 6th streak of daily reward (4mp/2sec). In the case of Shields, that would mean blocking 2 monsters.

Exercise Weapons are quite powerful, especially if the character's skills are low. If a new character with melee skill of 15 use one Lasting Exercise Weapon, they can get skill of around 66 in just 8 hours (regular training would take 2 and a half days, while offline training with time added to regenerate training stamina would take 9 and a half days). For a Paladin and their distance fighting (also starting at 15), that would result in a skill of 69 (1 day 4 hours of regular training, 9 and a half days of offline training). As for magic level (starting at 1), one Lasting Exercise Wand or Rod would result in 66 magic level for Druid/Sorcerer, or around 22 and 80% magic level for Paladin, or around 8 and 30% magic level for Knight.

Additional Information

  • If the exchange rate of Tibia Coins for gold on a world is higher than 13,889 gold per coin, it is more economical to buy these weapons for in-game currency.
  • While training with Exercise Weapons a character can perform some actions, such as chatting in chat Channels, browsing the Quest Log or the Compendium, but may not use any item or cast spells, otherwise the training is stopped.
  • A character will not be kicked for being idle while training with Exercise Weapons. The 16 minutes idle timer only start counting after the training ends.

In-game locations

Locations where you can buy exercise weapons in game are:

Town Exercise Clubs Exercise Swords Exercise Axes Exercise Bows Exercise Shields Exercise Wands Exercise Rods
Ab'Dendriel Shanar Shiriel
Ankrahmun Memech Fenech
Carlin Rowenna Rachel
Darashia Habdel Asima
Edron Willard Alexander
Farmine Esrik Rabaz
Issavi Khanna
Kazordoon Uzgod Sigurd
Liberty Bay Cedrik Frederik
Port Hope Brengus Tandros
Rathleton Flint Mordecai
Svargrond Robert Nelly
Thais Sam Xodet
Thais Turvy Topsy
Venore Romella Frans
Yalahar Morpel Chuckles

List of Weapons

Item Charges Price (Gold)
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
500 347222
500 347222
500 347222
500 347222
500 347222
500 347222
500 347222
500 347,222
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000