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Enlightened of the Cult

Enlightened of the Cult

Charm25
Kills to unlock1,000
40 Armor
700 Health
500 Experience
285 (450+ with summons)
510~520 Experience
100 Speed
1.87% Mitigation
Damage taken
Weak
105%105%105%
Resistant
80%80%
Neutral
100%100%100%100%

Abilities

Melee0-100 and starting up to 4 hp/turn
Close range Divine Life Drain (70-185) Enlightened of the Cult
Self-Healing
Ghost1-2 Ghost or Crypt Shambler
Invisibility (3 seconds) Enlightened of the Cult
Paralysis
Drunkenness (3 seconds) Enlightened of the Cult

Location

General Properties

ClassificationVoodoo Cultists
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassHuman
DifficultyMedium
OccurrenceCommon
BehaviourDistance Fighting Icon Magic Level Icon
Soul CoreEnlightened of the Cult Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.8
August 1, 2006
Summer Update 2006
StatusActive

Notes

The Enlightened of the Cult are the only ones with true and full knowledge of the cult's magic, its dark source and the goals behind it all. They usually work behind the scenes and are rarely encountered. If they appear, they fight with fervour and without remorse. They command all other cultists and would never risk facing an opponent alone. Their magical powers are immense. Equipped with expensive armor and weapons, they are a lethal threat to everyone that tries to uncover the secrets of the cult. No Enlightened would ever betray their cult. If it is pure fanaticism or some spell placed upon them, is unknown.

This creature hits fairly well when in close quarters summoning Crypt Shamblers and Ghosts which can add to the stress while fighting them. Although this creature has a relatively large loot list, most rare items have a very low drop rate.

Behaviour

The Enlightened of the Cult keep their distance from their targets and will usually attack the closest enemy to them. They also summon creatures whom have decent melee attacks, as well as heal themselves, causing drunkenness and paralysis to their targets. They also go Invisible and use a close range Holy and Life Drain attacks. At a longer range distance though, their only means of attack is through their summons.

An enlightened of the cult attacks from a distance.

Strategy

Garlic Necklaces will help minimize the damage received by the Enlightened and their fellow cult members. Keep your distance as they will only use their Life Drain attack at close range. Be prepared to use area attacks to cancel their invisibility as well as to take out summons and other cultists.
As a Paladin, it is suggested that you use a shield and a one-handed distance weapon so that the summons will not deal as much damage. To break its invisibility, simply use Divine Caldera or trap it and use Divine Missile.
Knights are suggested to trap these creatures and crush them as fast as possible using Berserk or Groundshaker to break their invisibility.
Mages are suggested to corner these creatures and use Energy or Death based attacks and using wave spells such as Fire Wave or Ice Wave for when they go Invisible. Otherwise, it can be beneficial to use Runes such as Great Fireball.