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Choking Fear

Choking Fear

Charm50
Kills to unlock2,500
Walks through
FirePoison
Can't pass
Energy
65 Armor
5,800 Health
4,700 Experience
~1400
4,794~4,888 Experience
190 Speed
3.08% Mitigation
Damage taken
Resistant
90%45%90%98%
Immune
0%0%
Neutral
100%100%100%

Abilities

Melee0-500
Death bomb (250-500)250-500
Poison wave (Poisons you starting from up to 45 hp per turn)Poisons you starting from up to 45 hp per turn
Mana Drain25-100
life drain sleeping strike (400-500)400-500
drownsdrowns you for 50+ turns
Paralyze
Self-Healing80-150

Location

All over the surface of Upper Roshamuul and Nightmare Isles.

General Properties

ClassificationDreamhaunters
Spawn TypeUnknown.
Illusionable
Pushable
Pushes

Bestiary Properties

ClassMagical
DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreChoking Fear Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy

Other Properties

Version10.30
December 11, 2013
Winter Update 2013
StatusActive

Notes

Like a giant, gaunt goblin, cunning and swift-footed with slender, long arms that are fearfully strong, the Choking Fear searches for anything to throttle. It has no head, but loves to twist heads off. A Choking Fear will always chase after opponents, trying to get close, eager to have his long cold fingers around their necks. It enjoys the sound and feel of the dying and delights in feeling their death rattle. It is surmised that somewhere, in a dark prison cell, horrible pains and fears had been inflicted to the father of all Choking Fears, maddening him beyond belief until his rage took a ghastly form and he escaped. Any Choking Fear will always see all that breathes as its enemy, and chase them relentlessly while taunting them about their nearing end. Choking Fears love to tease and toy with their victims, prolonging their death; and they tie up their victims in their hemp ropes as a ghastly dangling trophy attached to high trees or roof beams.

Behaviour

Chases the enemy and fights in close-combat. Rarely retargets.

A choking fear attacks in melee range. A choking fear never retreats.

Strategy

A rather annoying enemy, especially with their frequent partners, the Retching Horrors. Lower level and solo players may take advantage of their reluctance to run over Energy Fields, and lure them into a relatively empty area where you're less likely to get swarmed. Recommended for all vocations to use garlic necklace and protection from death attacks.

History