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Acolyte of the Cult

Acolyte of the Cult

Charm25
Kills to unlock1,000
30 Armor
390 Health
300 Experience
220
306~312 Experience
100 Speed
1.78% Mitigation
Damage taken
Weak
110%105%110%
Resistant
80%80%80%
Neutral
100%100%100%

Abilities

Melee0-100 and starting up to 2 hp/turn
Distance Life Drain (60-120) Acolyte of the Cult
Skeleton1 Skeleton
Weak Drunkenness (3 seconds) Acolyte of the Cult
Self-Healing

Location

General Properties

ClassificationVoodoo Cultists
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassHuman
DifficultyMedium
OccurrenceCommon
BehaviourDistance Fighting Icon Magic Level Icon
Soul CoreAcolyte of the Cult Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.8
August 1, 2006
Summer Update 2006
StatusActive

Notes

The Acolytes of the Cult received some training in the dark arts, at disposal to the cult. They are proud of their status and are usually quite fanatic about the cult. Acolytes of the Cult feel superior to outsiders and often think the powers bestowed upon them make them invincible. They only respect higher ranks of the cult whom they obey like slaves their masters. Their magic is still fairly weak and does by far not match their ego. Having gained a glimpse at the work of the cult, it is not easy to sacrifice their curiosity and so they use their whole energy to strive for the higher ranks. Acolytes of the Cult are only involved in affairs if they are considered of importance for the cult.

In Goroma, they appear in large numbers often with Adepts of the Cult in Formorgar Mines appear in smaller groups.

Behaviour

An acolyte of the cult attacks from a distance. An acolyte of the cult never retreats.

Strategy

Thunderstorm runes work well. It would be a good idea to bring a Dwarven Ring with you and use Garlic Necklace.