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Zugurosh

Zugurosh

Walks through
FirePoison
Can't pass
Energy
90,500 Health4,500
10,000 Experience
1910 (800 Physical Damage, 10 Fire Damage, 600 Death Damage, 500 Life Drain) + 200 Mana Drain
165 Speed
Damage taken
Resistant
50%70%70%70%70%70%
Immune
0%
Neutral
100%100%

Abilities

Melee0-800
Life Drain (0-500)0-500
Death Beam (0-500) Zugurosh
Death Ball (0-100) Zugurosh
Burning Ball (burns you, 10 hp/turn) Zugurosh
Mana Draining Splash Ball (0-200) Zugurosh
Paralyze (reduces speed by 770 points) Zugurosh
Invisible
Weak Healing (40-60 or 400-600)40-60 or 400-600
Strong Healing (400-600)400-600

Max damage

1910

Physical800 · 38%
Death600 · 28%
Life Drain500 · 24%
Mana Drain200 · 9%
Fire10 · 0%

Location

Teleporter after The Sunken Caves.

General Properties

Spawn TypeRegular
Unique
Unblockable
RankBoss
Illusionable
Pushable
Pushes

Bosstiary Properties

CategoryBane (25/100/300 kills to unlock) Bane

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy

Other Properties

Version8.20
July 2, 2008
Summer Update 2008
StatusActive

Notes

He is a Ruthless Seven Servant, and you must defeat him in order to proceed through The Inquisition Quest. Despite his might, the demon known as Zugurosh is a coward, and he would be the first to admit that - if he were threatened enough. Zugurosh spent a good part of his past hiding from real and assumed enemies. Seeking for protection, he joined the ranks of The Ruthless Seven soon after they had established themselves as the mightiest of all surviving cabals. Though he is quick on the uptake, his cowardice prevented him from gaining any significant power until his paranoia helped him to discover a treachery in the ranks of The Ruthless Seven Minions. This granted him the attention of his dark masters and a rather high position in their ranks that only resulted in intensifying his fears.

Zugurosh prefers to be a living coward than a dead hero. Ironically his cowardice and paranoia made him a valuable tool for The Ruthless Seven who entrusted him with several safety measures for their numerous operations. Assuming enemies and betrayal everywhere, Zugurosh is responsible for some of the most important and essential safety measures of The Ruthless Seven. He has a rather unique network of bribed and threatened informants. Though treachery and backstabbing is quite common among demons, this kind of controlled betrayal on a grand scale is a rather unusual concept for their race, and so far it works quite well.

Zugurosh hates every fair fight, and he ensures that things are in his favour before he makes his move. He enjoys to prey upon helpless victims and loves nothing more than cheap victories using deceit, traps and ambushes. Since demons do not mind much about such tactics, Zugurosh is quite respected by his kind.

It's one of the bosses of The Inquisition Quest.

Behaviour

Zugurosh will retreat at 4500 (4.97%, red) health.

Strategy

It would be very wise to trap this boss as he retargets very frequently to the nearest creature. The best way would to use Wild Growth by a Druid so you can still shoot the boss and heal the blocker, and they stay longer than Magic Walls. If possible, try to ensure the main blocker is not hit by the towers since they reduce from 85% to 100% of their Shielding. This can be done by putting shooters or Summoned Creatures close to the pillars since they target the nearest player. Summoning Fire Devils or Fire Elementals to help deal damage with a few mages would be wise if he is trapped, as he has an immense amount of health. The more firepower the better to take down this "healthy" demon.