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Werepanther

Werepanther

Charm50
Kills to unlock2,500
Walks through
EnergyFirePoison
Can't pass
72 Armor
4,200 Health
3,550 Experience
0
3,621~3,692 Experience
125 Speed
3.26% Mitigation
Damage taken
Weak
125%115%110%
Resistant
80%80%90%
Neutral
100%100%100%

General Properties

ClassificationFelines
Lycanthropes
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreWerepanther Soul Core

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version13.20.13560
July 10, 2023
Summer Update 2023
StatusActive

Notes

Werepanthers are humans under a curse - others claim infected with a disease - that causes them to transform into savage beasts. At the beginning, the transformation only takes place at full moon, and the victim regains its human appearance the next morning. In the course of time, the transformation lasts longer and the full moon is no longer a necessary condition for the transformation. At a certain point, the beast takes over more and more often.

Werepanthers are quick and agile, but not as tough and strong as the weretigers. They are cunning predators and their appearance is a mix between a panther and a human being. Like panthers, Werepanthers favour warm jungles as their homesteads and are smart and adaptable.

The curse of the Full Moon, as it is frequently called, is usually spread by the infectious bite or scratch of other were-creatures. Forbidden books also tell about methods that allow to turn somebody into a were-creature with the help of dark rites. Some twisted individuals even call the curse upon themselves in the hope of using their new powers to avenge an injustice or insult.

Behaviour

A werepanther attacks in melee range.