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Werebadger

Werebadger

Charm25
Kills to unlock1,000
Walks through
EnergyPoison
Can't pass
Fire
31 Armor
1,700 Health
1,600 Experience
?
1,632~1,664 Experience
130 Speed
1.18% Mitigation
Damage taken
Weak
105%105%105%
Resistant
95%60%90%50%
Neutral
100%100%

Abilities

Melee0-170
Mana Drain65-95
Life Drain0-100; also causes Paralysis
Deathcauses Curse; from 2 to 128+
Death190-230
Invisibility
Healing50-120; white spark effect on itself
White Notes BerserkSummons 2 Badgers at once

Location

Grimvale: -1 floor from ground level, also seen on surface during full moon (12th-14th of every month). Also in the Edron Lycanthropes Cave (accessed here) and in the Last Sanctum.

General Properties

ClassificationLycanthropes
Mustelids
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreWerebadger Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundFire Fire

Other Properties

Version10.80
July 21, 2015
Summer Update 2015
StatusActive

Notes

Werebadgers are humans under a curse - others claim infected with a disease - that causes them to transform into savage beasts. At the beginning, the transformation only takes place at full moon and the victim regains its human appearance the next morning. In the course of time, the transformation lasts longer and the full moon is no longer a necessary condition for the transformation. At a certain point, the beast takes over more and more often.

Werebadgers aren't very strong and tough but quick and clever in compensation. They are no real predators, but may nonetheless be a danger to the careless. Their appearance is a mix between a badger and a human being. Like badgers, Werebadgers favour caverns as homesteads.

The curse of the Full Moon, as it is frequently called, is usually spread by the infectious bite or scratch of other were-creatures. Forbidden books also tell about methods that allow to turn somebody into a were-creature with the help of dark rites. Some twisted individuals even call the curse upon themselves in the hope of using their new powers to avenge an injustice or insult.

Moonlight Crystals

Behaviour

Werebadgers fight to the death. They become invisible very often and drain mana pretty quick.

A werebadger attacks in melee range.

Strategy

Knight: Try to use your mana as fast as possible when fighting them, as they deplete it pretty quickly. Their melee isn't very strong, but you should be cautious with their waves, especially if you're fighting two at once. If possible, bring Koshei's Ancient Amulet and be ready to cast spells because they become invisible very, very often. They often come in packs so a Fire Wall or a Fire Bomb might come in handy in order to avoid having your shielding broken. Sorcerers should also use death damage protection such as Robe of the Underworld, same with Paladins and Divine Plate. Druids on the other hand are going to struggle against these and all non-paladin players should watch their HP as the damage caused by Cursed ramps up quickly.