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The Noxious Spawn

The Noxious Spawn

Walks through
Poison
Can't pass
EnergyFire
9,500 Health
6,000 Experience
1350+
Damage taken
Weak
110%110%
Neutral
100%100%100%100%100%100%100%

Abilities

Melee0-250+
Poison like wave (0-550?)0-550?
Musical wave (0-550?)0-550?
Paralyze Ball
Self-Healing?
WormTurns into; Worm

Location

In a room in Deeper Banuta through a teleporter (here).

General Properties

ClassificationSerpents
Spawn TypeUnique
Triggered
Unblockable
RankBoss
Illusionable
Pushable
Pushes

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire

Other Properties

Version8.50
July 1, 2009
Summer Update 2009
StatusActive

Behaviour

Runs away in low health

Strategy

This boss heals alot more than the normal serpent spawn. Also his waves and his beams are stronger than the normal ones, so you should stay diagonal to it. Knights should use Fierce Berserk and Blood Rage while avoiding waves and beams. Paladins should use Assassin Stars and Holy Missile while running around in the room. Druids and Sorcerers should use mana shield and Sudden Death Runes while running around in the room, from level 130 on you don't have to use mana shield.