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The Nightmare Beast

The Nightmare Beast

Walks through
EnergyFirePoison
Can't pass
750,000 Health
255,000 Experience
3500 (500 Physical Damage, 3000 Death Damage)
Damage taken
Resistant
80%85%65%
Neutral
100%100%100%100%100%100%

Abilities

Melee0-500?
Death Bomb (500-1000)500-1000
Cloud Wave (500-1000) The Nightmare Beast
Death Beam (500-1000) The Nightmare Beast
Death Chain (500-1000?) The Nightmare Beast

Max damage

3500

Death3000 · 86%
Physical500 · 14%

Location

General Properties

ClassificationBio-Elementals
Spawn TypeTriggered
RankBoss
Illusionable
Pushable
Pushes
BehaviourLogout Block Icon Magic Level Icon
Cooldown20 hours

Bosstiary Properties

CategoryArchfoe (5/20/60 kills to unlock) Archfoe

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version12.00.7695
December 03, 2018
Winter Update 2018
StatusActive

Notes

It's the final boss of The Dream Courts Quest.

Behaviour

The boss will change targets frequently, so it's better to trap it in the spot west of the room where it won't be able to move to another target.

The Nightmare Beast attacks in melee range.

Strategy

The boss itself isn't very hard to deal with, though everyone should be careful because it can deal up to 1000 damage just using its distance attacks. In order to succeed in the fight, however, the team must be organized and take turns in using the Totem in the room to create Dream Catchers and remove the curse that is applied to one character at a time, otherwise this person will be kicked out of the room. If there are 5 players doing this in a previously determined order, the boss fight shouldn't be very complicated to kill using Sudden Death Runes and single-target ammunition.

Most of its attacks seem to deal Death Damage, so protection against this element is probably the best to use during the fight.