The Monster
Walks through
EnergyFirePoison
Can't pass—
Damage taken
Neutral
100%100%100%100%100%100%100%100%100%
Abilities
Location
Loot
26 items · sorted by chance
×20-33
Platinum Coin100%×6-8
Ultimate Health Potion43%×5-7
Ultimate Mana Potion32%×4-5
Yellow Gem32%×1-2
Bullseye Potion30%×1-3
Berserk Potion29%×2-3
Mastermind Potion27%×2-6
Ultimate Spirit Potion25%×2-3
Red Gem24%
Blue Gem17.5%
Green Gem17.5%
Giant Emerald15.9%×2-3
Transcendence Potion14.3%
Violet Gem9.5%
Giant Topaz9.5%
Giant Amethyst9.5%
Watermelon Tourmaline4.8%
Mutant Bone Kilt1.6%
Alchemist's Notepad?
Antler-Horn Helmet?
Mutated Skin Armor?
Mutated Skin Legs?
Stitched Mutant Hide Legs?
Alchemist's Boots?
Mutant Bone Boots?
Mutant Hide Trousers?
Platinum Coin100%×6-8
Ultimate Health Potion43%×5-7
Ultimate Mana Potion32%×4-5
Yellow Gem32%×1-2
Bullseye Potion30%×1-3
Berserk Potion29%×2-3
Mastermind Potion27%×2-6
Ultimate Spirit Potion25%×2-3
Red Gem24%
Blue Gem17.5%
Green Gem17.5%
Giant Emerald15.9%×2-3
Transcendence Potion14.3%
Violet Gem9.5%
Giant Topaz9.5%
Giant Amethyst9.5%
Watermelon Tourmaline4.8%
Mutant Bone Kilt1.6%
Alchemist's Notepad?
Antler-Horn Helmet?
Mutated Skin Armor?
Mutated Skin Legs?
Stitched Mutant Hide Legs?
Alchemist's Boots?
Mutant Bone Boots?
Mutant Hide Trousers?Bosstiary Properties
Category
Archfoe
Immunity Properties
Paralysable✗
Sense Invis✓
Notes
The Monster is a creation of Doctor Marrow.
It's the final boss of The Cradle of Monsters Quest.
Behaviour
Attacks in close range and doesn't retarget very often.
Strategy
It's immune to all damage when its counter is at the maximum value of 20. The lower the counter is, the weaker The Monster will be. It can be weakened by forcing it to walk over the liquids spilled when the Alchemistical Containers in the room are destroyed.
