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Terrified Elephant

Terrified Elephant

Charm15
Kills to unlock500
20 Armor
320 Health
160 Experience
150 Physical Damage
163~166 Experience
105 Speed
0.64% Mitigation
500 mana
Damage taken
Weak
110%
Resistant
90%80%
Neutral
100%100%100%100%100%100%

Abilities

Melee0-150
Charge

Location

East of Port Hope, close to the Deeper Banuta shortcut, here.

General Properties

ClassificationUngulates
Spawn TypeRegular
Event
Illusionable
Pushable
Pushes

Bestiary Properties

ClassMammal
DifficultyEasy
OccurrenceUncommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreTerrified Elephant Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version9.40
December 14, 2011
Winter Update 2011
StatusActive

Notes

Only appears during the Stampede Mini World Change. Terrified Elephants are extremely fast when charging (as fast as a level 200 player), but the charge only lasts for about 5 seconds, after which they go back to being rather slow. Kill 5 of them to receive the achievement Trail of the Ape God.

Behaviour

These creatures will kill monsters in their way to get to you. They can also retarget.

A terrified elephant attacks in melee range. A terrified elephant never retreats.

Strategy

Knights should fight them with an one-handed weapon and shield.
Paladins should attack them from a distance with a one handed weapon and shield, but will not be able to outrun them while they are actively charging. Be careful if running from them once their charge has worn off as you may run into more of them or other creatures like Carniphila that spawn nearby.
Mages should use their best wand/rod and use Great Fireball or Thunderstorm if surrounded.