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A Soulpit
A Soulpit
Move
Walk
Notes
Active Spirit Vortex
Active Spirit Vortex
Move
Walk
NotesPart of a boss fight during the Soul War Quest.
Death Portal
Death Portal
Move
Walk
NotesIt's connected to the Death element. The portal in the Halls of Hope is part of the Forgotten Knowledge Quest, the one in the Lycanthrope Grounds is part of the Grimvale Quest.
Donut Gate
Donut Gate
Move
Walk
NotesTo gain access to use the Donut Gate teleport to Candia you must progress through the Threatened Dreams Quest - Sweet Dreams.
Earth Archway
Earth Archway
Move
Walk
NotesEarth Archways will teleport premium players with level 30 or higher to one of the two Earth Shrines. This archway can be found along with the other three: Ice, Fire, and Energy. See also: Holy Shrines
Earth Portal
Earth Portal
Move
Walk
NotesIt's connected to the Earth element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Enchanted Guarded Crystal Sphere
Enchanted Guarded Crystal Sphere
Move
Walk
NotesTeleports a player to the Blue Valley when used.
Energy Archway
Energy Archway
Move
Walk
NotesEnergy Archways will teleport premium players with level 30 or higher to one of the two Energy Shrines. This archway can be found along with the other three: Ice, Earth, and Fire. See also: Holy Shrines
Energy Gate
Energy Gate
Move
Walk
NotesA gate of pure, pulsing energy.
Energy Portal
Energy Portal
Move
Walk
NotesIt's connected to the Energy element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Energy Vein (Marapur)
Energy Vein (Marapur)
Move
Walk
NotesTo gain access to Marapur you must progress through Within The Tides Quest up to building the Asuri Talisman .
Fire Archway
Fire Archway
Move
Walk
NotesFire Archways will teleport premium players with level 30 or higher to one of the two Fire Shrines. This archway can be found along with the other three: Ice, Earth, and Energy. See also: Holy Shrines
Fire Portal
Fire Portal
Move
Walk
NotesIt's connected to the Fire element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Fury Gate
Fury Gate
Move
Walk
NotesFury Gates will teleport promoted premium players with level 60 or higher to the Fury Dungeon.
Glowing Vortex
Glowing Vortex
Move
Walk
NotesIf you walk on it you are teleported to another place.
Guarded Crystal Sphere
Guarded Crystal Sphere
Move
Walk
NotesTeleports a player in the Blue Valley to the Adventurer's Guild.
Hive Gate
Hive Gate
Move
Walk
NotesIt can teleport you to the other side of the wall if you are eligible to. You can enter it by receiving pheromones during the War Against the Hive Quest.
Holy Portal
Holy Portal
Move
Walk
NotesIt's connected to the Holy element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Hot Geyser
Hot Geyser
Move
Walk
NotesWalk on it to be teleported one floor up. It looks the same as an Inactive Geyser.
Ice Archway
Ice Archway
Move
Walk
NotesIce Archways will teleport premium players with level 30 or higher to one of the two Ice Shrines. This archway can be found along with the other three: Earth, Fire, and Energy. See also: Holy Shrines
Ice Portal
Ice Portal
Move
Walk
NotesIt is connected to the Ice element. In the Halls of Hope, access to it is gained through the Forgotten Knowledge Quest.
Instable Vortex
Instable Vortex
Move
Walk
NotesTeleports the player to another location: Lower Roshamuul lava cave. teleports the player to an area outside the caves. Roshamuul Serpent Maze Shiversleep chamber, teleports the player to the reward room.
Large Crystal Teleporter (Berg)
Large Crystal Teleporter (Berg)
Move
Walk
NotesUnlike the darker version, this teleporter does not require Teleport Crystals.
Large Crystal Teleporter
Large Crystal Teleporter
Move
Walk
NotesUsed to teleport from several cities to the GCTS. The player must have a Teleport Crystal, which is used up like Orichalcum Pearls, in their inventory to teleport. For the warzones, you need a Red Teleport Crystal. Travelling between the other Gnome areas require no crystals at all.
Large Glowing Amethyst
Large Glowing Amethyst
Move
Walk
NotesA teleporter activated by stepping on it.
Large Glowing Emerald
Large Glowing Emerald
Move
Walk
NotesA teleporter activated by stepping on it.
Large Glowing Ruby
Large Glowing Ruby
Move
Walk
Notes
Large Glowing Sapphire
Large Glowing Sapphire
Move
Walk
NotesA teleporter activated by stepping on it.
Lavish Painting of a Jungle
Lavish Painting of a Jungle
Move
Walk
NotesTo gain access to Tropical Desolator you must progress through and complete the Between the Lines Quest. When the boss room is occupied the painting will be shown with an idol in the center shown below.
Lavish Painting of a Library
Lavish Painting of a Library
Move
Walk
NotesTo gain access to Wrathful Archivist you must progress through and complete the Between the Lines Quest. When the boss room is occupied the painting will be shown with lit torches around the bookcase as shown below.
Lavish Painting of a Ship
Lavish Painting of a Ship
Move
Walk
NotesTo gain access to Blight Mariner you must progress through and complete the Between the Lines Quest. When the boss room is occupied the painting will be shown with tentacles around the ship as shown below.
Loose Stone Pile (Omrabas)
Loose Stone Pile (Omrabas)
Move
Walk
NotesUse a Shovel or equivalent on it to be teleported downwards into Omrabas's room.Looks the same as a Loose Stone Pile and a Wormhole.
Maelstrom
Maelstrom
Move
Walk
NotesIf you just walk on it you are teleported to another place, like a Water Vortex.Looks the same as a Water Vortex and a Water Channel.
Magic Door
Magic Door
Move
Walk
NotesUse it to get teleported into or out of Eclesius' house. There are two known doors: a free-standing door outside of the Adventurer's Guild, and one built in the house of Eclesius.
Magic Forcefield (Green)
Magic Forcefield (Green)
Move
Walk
NotesA green Magic Forcefield. Looks the same as a Disruption.
Magic Forcefield (Orange)
Magic Forcefield (Orange)
Move
Walk
NotesIt is an Orange Magic Forcefield.
Magic Forcefield
Magic Forcefield
Move
Walk
NotesA Magic Forcefield is a game square that will teleport your character to a different location when you step on it. Portals cannot be moved, but some may only appear under special circumstances, such as flipping a switch, or placing an item in a specific location. Also, sometimes a portal is present, but it will only teleport you to a special place if you flip a switch or series of switches. Otherwise, it just teleports you to the next square. Azerus and Versperoth turn into magic forcefields upon death. Looks the same as a Ship Core and can also appear green. See also: Mystic Flame
Mechanism (Teleporter)
Mechanism (Teleporter)
Move
Walk
NotesYou can only use them (and get past gates) after starting certain missions in the In Service of Yalahar Quest. If you do not meet the requirements a message will appear saying: The gate mechanism won't move. You probably have to find a way around until you figure out how to operate the gate.
Mystic Flame
Mystic Flame
Move
Walk
NotesMystic Flames have various purposes, most prominently they act as Teleports, as in the Ankrahmun Tombs which teleport the player deeper if they sacrifice a Scarab Coin in a Coal Basin. Other flames, such as the flames inside Morguthis' Deathslicer Arena, are scripted in other ways that do not act as teleports.
Naga Boat
Naga Boat
Move
Walk
NotesWhen using a naga boat for transportation throughout Marapur there are four areas in which you can travel which are listed below. When you land here in the Murming Wilderness you will be greeted with the following: The small boat sails you northward, along the coastline of Marapur. When you land here in the Emerald Gardens you will be greeted with the following: The small boat sails you eastward, along the coastline of Marapur. When you land here in Silvertides you will be greeted with the following: The small boat sails you southward, along the coastline of Marapur. When you land here in the Fading Isles you will be greeted with the following: The small boat sails you westward, along the coastline of Marapur.
Old Flying Carpet
Old Flying Carpet
Move
Walk
NotesStepping on it sends a player to Thais temple.
Ominous Trashcan
Ominous Trashcan
Move
Walk
NotesTo gain access to use these teleporters you must progress through the 20 Years a Cook Quest.
Omnious Cauldron
Omnious Cauldron
Move
Walk
NotesOmnious Cauldrons will teleport you into the lair of The Great Schnitzel
Ore Wagon
Ore Wagon
Move
Walk
NotesUsed to transport people, coal and other cargo. Only the ones in Kazordoon and Beregar can actually be used, though; tickets to travel around in Kazordoon can be bought from Ore Wagon System Ticket Seller NPCs. The ones in Beregar are part of a quest and can be used for free.
Portal (Ascending)
Portal (Ascending)
Move
Walk
NotesThis portal will teleport your character to a different location when you step on it.
Portal (Ellipse)
Portal (Ellipse)
Move
Walk
NotesThis portal is first used to initially access Marapur through the quest Within the Tides, it is then also used to access the boss Timira the Many-Headed.
Slab with a Hyaena
Slab with a Hyaena
Move
Walk
NotesIt is used as the portal to access Katex Blood Tongue.
Slab with a Lizard
Slab with a Lizard
Move
Walk
NotesIt is used as the portal to access Yirkas Blue Scales.
Slab with a Scorpion
Slab with a Scorpion
Move
Walk
NotesIt is used as the portal to access Utua Stone Sting.
Slab with a Skull
Slab with a Skull
Move
Walk
NotesThis is utilized as a teleportation method throughout the Netherworld, aswell as serving as a swift passage out of Iksupan for a convenient return from Ahau.
Slab with a Snake
Slab with a Snake
Move
Walk
NotesIt is used as the portal to access Srezz Yellow Eyes.
Slime Slide
Slime Slide
Move
Walk
NotesTransportation system on Oramond.
Spheric Teleporter
Spheric Teleporter
Move
Walk
Notes
Strange Carving
Strange Carving
Move
Walk
NotesStrange carvings almost always require a sacrifice to work. There are four different strange carvings: <img style="" src="https://static.wikia.nocookie.net/tibia/images/c/cc/Strange_Carving.gif/revision/latest?cb=20080807205708&amp;path-prefix=en" title="Strange Carving.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving.gif" data-image-key="Strange_Carving.gif" data-relevant="1"><img style="" src="https://static.wikia.nocookie.net/tibia/images/c/c9/Strange_Carving_2.gif/revision/latest?cb=20090130122240&amp;path-prefix=en" title="Strange Carving 2.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving 2.gif" data-image-key="Strange_Carving_2.gif" data-relevant="1"><img style="" src="https://static.wikia.nocookie.net/tibia/images/e/e6/Strange_Carving_3.gif/revision/latest?cb=20090130122327&amp;path-prefix=en" title="Strange Carving 3.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving 3.gif" data-image-key="Strange_Carving_3.gif" data-relevant="1"><img style="" src="https://static.wikia.nocookie.net/tibia/images/5/5d/Strange_Carving_4.gif/revision/latest?cb=20090130122543&amp;path-prefix=en" title="Strange Carving 4.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving 4.gif" data-image-key="Strange_Carving_4.gif" data-relevant="1"> See also: Strange Carving (Tile)
Strange Vortex (Teleporter)
Strange Vortex (Teleporter)
Move
Walk
NotesWhen a Minion of Gaz'haragoth dies, its corpse turns into a vortex which leads to an area with Nightmares of Gaz'haragoth.Looks the same as a Strong Water Vortex and a Vortex of Elemental Water.
Strange Whirl
Strange Whirl
Move
Walk
NotesIt appears to be a small tornado.Can be seen on the pixel art of Eternal Winter.
Summer Court Portal
Summer Court Portal
Move
Walk
NotesTo gain access to the Summer Court teleport you must progress through The Dream Courts Quest.
Teleporter Vortex
Teleporter Vortex
Move
Walk
NotesYou cannot look directly at this object, as you'll get the message from the object beneath it instead.
Turtle
Turtle
Move
Walk
NotesThey seem to be treated as pets by mermaids, and can be used for transportation between islands that do not have normal seaports. Simply stepping onto a sea turtle will cause it to transport you to a nearby island, but only if you have permission to use them. Sea turtle transports are protection zones. Throwing lootbags on the turtle won't work, you will have to use the royal mailbox on the Laguna Islands instead.
Vortex (Green)
Vortex (Green)
Move
Walk
NotesIf you just walk on it you are teleported to another place. See also: Vortex
Vortex (Purple)
Vortex (Purple)
Move
Walk
NotesIf you just walk on it you are teleported to another place. See also: Vortex
Vortex (Red)
Vortex (Red)
Move
Walk
NotesIf you just walk on it you are teleported to another place. See also: Vortex
Vortex of Creation Lore
Vortex of Creation Lore
Move
Walk
NotesIt's part of the fight against The Scourge of Oblivion during The Secret Library Quest.
Vortex of Destruction Lore
Vortex of Destruction Lore
Move
Walk
NotesIt's part of the fight against The Scourge of Oblivion during The Secret Library Quest.
Water Channel
Water Channel
Move
Walk
NotesIf you just walk on it you are teleported to another place, like a Water Vortex.Looks the same as a Maelstrom and a Water Vortex.
Water Vortex
Water Vortex
Move
Walk
NotesIf you just walk on it you are teleported to another place.Looks the same as a Maelstrom and a Water Channel. If you step in the one east of Banuta, you will receive the achievement Spectulation.
Winter Court Portal
Winter Court Portal
Move
Walk
NotesTo gain access to the Winter Court teleport you must progress through The Dream Courts Quest.