ExetaRes LogoExetaRes
Squid Warden

Squid Warden

Charm50
Kills to unlock2,500
Walks through
EnergyPoison
Can't pass
Fire
78 Armor
16,500 Health
15,300 Experience
2700 (900 Physical Damage, 1800 Ice Damage)
15,606~15,912 Experience
215 Speed
3.45% Mitigation
Damage taken
Weak
115%
Immune
0%
Neutral
100%100%100%100%100%100%100%

Abilities

Melee0-900
Ice Strike (600-900) Squid Warden
Icicle Berseker (600-900) Squid Warden
Smoke Ball (500-700) Squid Warden
Music Beam (500-700) Squid Warden

Max damage

2700

Ice1800 · 67%
Physical900 · 33%

Location

Secret Library ice section.

General Properties

ClassificationMollusks
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassInkborn
DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreSquid Warden Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundFire Fire

Other Properties

Version11.80.7048
July 3, 2018
Summer Update 2018
StatusActive

Notes

The squid warden is a member of a servant race of the god Zathroth that communicates telepathically and has no pronounceable name on their own.

They underwent generations after generations of strict breeding programs of their leaders. This lead to an extreme specialised cast-like system in which the squid warden served as a kind of police force. Favouring secret knowledge as source of power, they follow a complex set of rules and laws that are not commonly known. They are often found patrolling extremely important and holy places dedicated to Zathroth and his principles. Bread as enforcers they have a formidable array of offensive powers, can not be bribed and hardly reasoned with. They seamlessly blend magic and their natural telepathy with frightening efficiency and seem impervious to pain thanks to their willpower. Due to their for outsiders incomprehensible behavior patters that follow their own secret rules, they are not well-liked by other Zathroth worshipers.

The higher ranks in the cult, however, employ them nonetheless and willingly accept a few casualties in the own ranks when someone breaks the unspoken rules of the wardens. Though able to communicate with others than their own race, they almost never lower themselves to argue with or explain themselves to other creatures, which they see only with contempt. Way more than others of their kind, they see other races not following purposeful breeding cycles, as random abominations that should be eradicated. They have an unexplainable weakness for music though and sometimes can be soothed by it. The kind of music the squid warden fancies however, would be considered cacophonic by other beings, so finding the 'right tune' to please them is rather impossible.

Behaviour

Attacks in close range.

A squid warden attacks in melee range.

Strategy

Use as much Ice Damage protection as you can, because this will be the biggest part of the damage when fighting these creatures.

History