Spiky Carnivor
Abilities
Location
Loot
19 items · sorted by chance
Platinum Coin65%Empty18.7%
Dark Armor13.9%×1-2
Green Glass Plate10.3%
Blue Crystal Splinter7.6%
Brown Crystal Splinter6.7%
Guardian Shield4.8%
Warrior Helmet2.9%×1-2
Rainbow Quartz2.6%
Talon2.3%
Terra Amulet1.9%
Glacier Amulet1.7%
Blue Robe1.4%
Prismatic Quartz1.3%
Lightning Pendant0.96%
Terra Mantle0.46%
Shockwave Amulet0.41%
Doublet0.34%
Buckle0.18%Immunity Properties
Behavioural Properties
Notes
This species as the name already says exclusively feeds on raw meat. The very special way of digesting its prey leads to very unique products a hunter can obtain. The items of interest are little glass plates that arise in the so called process of glassification. They are coveted materials for craftsmanship.
During their development, they go through various stages which ultimately manifest in specific habits and appearance.
The adolescent carnivor has already breeded a massive protective dorsum. So its name is spiky carnivor. Not only the appearence changes at that age but also the way of hunting. This species attacks its opponents mainly from distance, using its spikes as fatal projectiles. For hunters that prefer close combat it is a challenge to drive them into a corner. Distance fighters won't have that problem.
Behaviour
Fights in close combat.
A spiky carnivor attacks in melee range. A spiky carnivor never retreats.
Strategy
Be careful when fighting them as they usually come in large packs and followed by the other Carnivora.
History
Its experience was decreased from 2500 to 1250 with the first batch of changes of Update 12.31. It was later increased to 1500 and 1650 with the fourth and seventh batches of changes, respectively.

