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Sight of Surrender

Sight of Surrender

Charm50
Kills to unlock2,500
Walks through
EnergyFirePoison
Can't pass
92 Armor
28,000 Health
17,000 Experience
2500
17,340~17,680 Experience
170 Speed
3.68% Mitigation
Damage taken
Weak
105%
Resistant
70%80%60%65%90%80%
Neutral
100%100%

Abilities

Melee0-1100
Energy Beam500-700
Stone Projectile200-500
Self-Healing
Strong Haste

Location

Dark Grounds, Guzzlemaw Valley (if less than 100 Blowing Horns tasks have been done the day before, spawn locations) and the Silencer Plateau (when Silencer Resonating Chambers are used there).

General Properties

ClassificationDreamhaunters
Spawn TypeRegular
Triggered
Unblockable
Illusionable
Pushable?
Pushes?

Bestiary Properties

ClassMagical
DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreSight of Surrender Soul Core

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version10.30
December 11, 2013
Winter Update 2013
StatusActive

Notes

Called "sight of surrender" because whatever they lay their sight on, will cease to exist in a matter of moments. They are loners, usually appearing solitary but will not hesitate to attack in groups. They see themselves as some kind of custodians of the walls of Roshamuul and rarely depart from their seemingly self-imposed duty of guarding what belongs to them. Fighting them is extremely dangerous and wearisome as they are extraordinary battle-hardened with near impenetrable armor and only one weak spot - their eye. They will always try to force everything in the sight to surrender so there is either victory or...

Behaviour

A sight of surrender attacks in melee range.

Strategy

Be very careful when running or hunting in the Guzzlemaw Valley if there are Sights of Surrenders spawning. Not only they deal considerable damage, their huge health pool and high self healing means they take a long time to die. They are not worth hunting for Experience, but if in case you decide to kill them during regular hunts or for loot, a minimum of 2 players is recommended to take them down faster. Avoid staying in front of them and mind the other creatures in the area. It's usually best to first clear everything around it using AoE attacks and them focus on the Sight of Surrender using single target attacks.