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Poison Spider

Poison Spider

Charm5
Kills to unlock250
Walks through
Poison
Can't pass
EnergyFire
2 Armor
26 Health6
22 Experience
22 (20 Physical Damage, Earth Damage)
22~23 Experience
80 Speed
0.24% Mitigation
270 mana
Damage taken
Weak
110%
Immune
0%
Neutral
100%100%100%100%100%100%100%

Abilities

Melee0-20 and starting up to 2 hp/turn

Max damage

22

Physical20 · 91%
Earth2 · 9%

Location

Found in various caves and plains around Tibia (including Rookgaard).

General Properties

ClassificationArachnids
Spawn TypeRegular
Unblockable
Illusionable
Pushable
Pushes

Bestiary Properties

ClassVermin
DifficultyTrivial
OccurrenceCommon
BehaviourLogout Block Icon
Soul CorePoison Spider Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire

Other Properties

Version4.0
May 20, 1998
Beta 4.0
StatusActive

Notes

Poison Spiders live in the forests and dungeons of Tibia. They usually hunt small animals, but with their poisonous bite they can even kill animals that are bigger than them. Therefore, and as they always crop up in packs, they are quite dangerous for badly equipped adventurers.

Poison Spiders are a bit stronger than regular Spiders in that they hit harder and can poison you with venom a little stronger than that of a Snake's. It is not advisable to attack one below Level 4. Giant Spiders summon up to two Poison Spiders to break shielding and enable much stronger hits.

Behaviour

A poison spider attacks in melee range. A poison spider will retreat at 6 (23.08%, red) health.

Strategy

Losing one or two Hitpoints per turn due to poison is not worth using an Antidote spell or potion. Just eat Food to counter the poison, even if you are in Rookgaard.

History

As of November 16, 2011, Poison Spiders as well as other poison-causing creatures can no longer be convinced. This was to prevent PvP abuse whereby a player would trick another player into convincing creatures that would later frag low level characters with poison applied earlier. After enough kills the player would obtain a Red Skull and would lose all items belonging to them upon being killed. More can be read in the news article "Content Fixes".

Prior to update 7.40 they used to look like this:
Ps