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Pirate Cutthroat

Pirate Cutthroat

Charm25
Kills to unlock1,000
15 Armor
325 Health20
175 Experience
271
179~182 Experience
107 Speed
1.14% Mitigation
Damage taken
Weak
105%105%105%
Resistant
80%90%
Neutral
100%100%100%100%

Abilities

Melee
Pistol Shot (0-95) Pirate Cutthroat
Pirate Shanty (unknown effect) Pirate Cutthroat

Location

General Properties

ClassificationPirates
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassHuman
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CorePirate Cutthroat Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.8
August 1, 2006
Summer Update 2006
StatusActive

Notes

The Pirate Cutthroat has often lived a pirate's life for some years. It proves their competence that they managed to survive for so long. On the other hand, the necessity to prove themselves to be invaluable members of the crew put them up to take incredible risks. Reckless against themselves and others, they employ tactics that everyone else would call crazy or suicidal. Eager to rise in the pirates' ranks, they take risks that everybody else would avoid. Their all-out attacks are a product of this attitude as are their usage of highly explosive weapons which are almost as dangerous to the user as to his opponent. Combine this attitude and armament with their love for incredible amounts of alcohol and an ill temper and you get a good impression of the Pirate Cutthroat and the danger he poses.

Large groups should be avoided as the damage adds up quickly.

Behaviour

Always attacks the weakest Player they see and will switch back quickly even if Challenged by an Elite Knight.

A pirate cutthroat attacks in melee range. A pirate cutthroat will retreat at 20 (6.15%, red) health.

Strategy

They often come in groups of 2 or 3 and can break your shielding very easily. The best way to hunt them is to be in teams or go as a single paladin. A paladin of level 35 or higher can take all pirates easily except for Pirate Corsairs who have nasty Throwing Stars. Pirate Cutthroat's pistol shots (single square explosions) are the only thing a paladin has to worry about and it isn't frequently used. They often miss, as well.