Phantasm
Abilities
Phantasm (Weak)
DrunkennessLocation
Pits of Inferno, The Inquisition Quest, Deeper Banuta (single spawn, here) and Grounds of Deceit.
Loot
17 items · sorted by chance
Platinum Coin88%×5-246
Gold Coin88%×1-2
Great Mana Potion31%
Shadow Herb26%×1-2
Blank Rune21%
Ultimate Health Potion17.9%
Demonic Essence17.3%×1-3
Small Amethyst13.6%×1-3
Small Topaz13.1%Empty12.1%×1-3
Small Ruby11.2%×1-3
Small Emerald10.6%
Shadow Sceptre0.88%
Stealth Ring0.77%
Crown Armor0.67%
Abyss Hammer0.40%
Death Ring0.40%Immunity Properties
Behavioural Properties
Notes
Phantasms are said to be the dreams of madmen. Abducted from their dreamers on the backs of nightmares, they are unpredictable allies of chaos. Obviously destructive, their complete and absolute madness makes it hard to control them. However, some of the demonlords enjoy their service since their essence is quite close to the souls of mortals that those demons cherish. Some Phantasms are not created by the deeds of demons, but break loose from their mad dreamers by happenings in the world of the mortals or due to things that cannot be understood by those of sane minds. All Phantasms are able to shift from the realm of dreams to the real world and back at will, although their mental disposition makes it rarely a conscious decision. Still their physical form is an illusion and intangible. Their state of existence grants them some ghostly powers that they use to affect minds. Only the most powerful and mad Phantasms exists for a longer time. Their energy constantly leaking away, most of them fade into nothingness after a while if they cannot substitute this energy by stolen life forces.
Their summoned phantasms have only 65 HP and are immune to Earth Damage, but they can do a lot of damage. Phantasms' boss is Countess Sorrow located in Bazir's throne room.
Behaviour
Attacks target and summons weaker phantasms rapidly.
Attacks in melee range. A phantasm will retreat at 1 to 157 (0.03% - 3.97%, deep red) health.
Strategy
Mages should use energy strikes or energy wave to kill them fast. It is also recommended to shoot GFBs to kill the summons.
History
- As announced on March 12, 2024, the patch reduced the probability of summoning copies as part of the 2024 Balancing Project.
