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Nightfiend

Nightfiend

Charm50
Kills to unlock5
46 Armor
2,700 Health
2,100 Experience
366? (Physical Damage, 366 Life Drain) + Mana Drain
2,142~2,184 Experience
112 Speed
2.27% Mitigation
Damage taken
Weak
108%105%
Resistant
90%80%90%
Immune
0%0%
Neutral
100%100%

Abilities

Melee0-200?
Life Drain Death Missile (0-121) Nightfiend
Life Drain Bomb (100-245) Nightfiend
Mana Drain Bomb around itself (0-100?) Nightfiend
Self-Healing?

Location

Deep under Drefia.

General Properties

ClassificationBats
Spawn TypeUnknown.
Illusionable
Pushable?
Pushes?

Bestiary Properties

ClassDemon
DifficultyMedium
OccurrenceVery Rare
BehaviourLogout Block Icon Magic Level Icon
Soul CoreNightfiend Soul Core

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version10.20
September 18, 2013
Summer Update 2013 Part 2
StatusActive

Notes

Nobody yet knows whence the nightfiends came from, but it may be the depths of the earth, or even your most feared nightmare. They arrived in Drefia in the wake of the vampire nobles, and they seem to be the fiercer cousins of the manbats, but darker, stronger and even more vicious.
Some surmise that the nightfiend might be the result of strange experiments with vicious manbats in Drefia, where both species have first been sighted. Some speculate that they are a sort of bodyguard or pet for the vampire nobles that reside there, but considering the nightfiends' strength, the latter seems unlikely.
In any case, nightfiends are fierce fighters that will be aided by manbats if attacked. The first man to see a nightfiend was the only survivor of a large exploration party searching for a lost artefact, and barely made it out in one piece.

This creature can only be found when The Pale Count raid occurs in Drefia and his lair becomes accessible.

Behaviour

Unknown.

A nightfiend attacks in melee range.

Strategy

Unknown.