Necromancer
Abilities
Ghoul1-2 Ghoul
Ghost1 Ghost
Mummy1 MummyMax damage
328
Location
All the Tombs, Lich Hell, Drefia, Medusa Shield Quest room, Old Fortress, Old Masonry, beneath Fenrock, Cemetery Quarter, Magician Quarter, Mother of Scarabs Lair.
Loot
13 items · sorted by chance
Immunity Properties
Behavioural Properties
Notes
Necromancers are powerful magicians who pursue studies on undead creatures in the haunted ruins of Drefia on Darama.Nobody knows what they intend to use their perilous knowledge for and which dreadful secrets they already have discovered, but adventurers, who have managed to escape from their realm, report that they are able to summon several kinds of undead creatures like skeletons, ghouls, and mummies. They can heal themselves and they know how to drain life energy off their opponents. Although they are quite strong fighters, they prefer distance fighting, namely shooting magic missiles and letting their summoned servants fight for them.
You may hunt 4000 of these along with Priestesses, Blood Hands, Blood Priests and Shadow Pupils as a task for Lugri. Upon completion of the task you will face Necropharus. The task can be repeated several times but only grants you 40,000 experience points from the second time and onwards.
Behaviour
A necromancer attacks from a distance.
History
- Although the sprites for necromancers were implemented on Update 5.1, the first known spawns of this creature were only implemented with Drefia on the Darashia Update.












