ExetaRes LogoExetaRes

Filters

Navigation

110 / 110
A Soulpit
A Soulpit
Move
Walk
Notes
Active Spirit Vortex
Active Spirit Vortex
Move
Walk
NotesPart of a boss fight during the Soul War Quest.
Ancient Sepulchre
Ancient Sepulchre
Move
Walk
NotesIt looks like an entrance to a larger place.
Broken Wooden Ladder
Broken Wooden Ladder
Move
Walk
NotesYou can't use it because it's broken. If you try to, you'll see this message: The ladder tries hard to look stable and trustworthy, you are not yet convinced.
Candy Cane Ladder
Candy Cane Ladder
Move
Walk
Notes
Cart
Cart
Move
Walk
NotesAlthough it's merely decoration, it would have been used to transport cargo. It can be found full of Sugar Cane in Liberty Bay also is used during the The Beginning Quest.
Closed Trapdoor
Closed Trapdoor
Move
Walk
NotesWhen stepping on one, you will fall through it.
Corkscrew Stairs
Corkscrew Stairs
Move
Walk
NotesIf you just walk on it you are up/down right away.
Covered Wagon
Covered Wagon
Move
Walk
Notes
Death Portal
Death Portal
Move
Walk
NotesIt's connected to the Death element. The portal in the Halls of Hope is part of the Forgotten Knowledge Quest, the one in the Lycanthrope Grounds is part of the Grimvale Quest.
Donut Gate
Donut Gate
Move
Walk
NotesTo gain access to use the Donut Gate teleport to Candia you must progress through the Threatened Dreams Quest - Sweet Dreams.
Earth Archway
Earth Archway
Move
Walk
NotesEarth Archways will teleport premium players with level 30 or higher to one of the two Earth Shrines. This archway can be found along with the other three: Ice, Fire, and Energy. See also: Holy Shrines
Earth Hole
Earth Hole
Move
Walk
NotesStep on it to fall down to a lower floor.Looks the same as the open version of a Pitfall.
Earth Portal
Earth Portal
Move
Walk
NotesIt's connected to the Earth element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Enchanted Guarded Crystal Sphere
Enchanted Guarded Crystal Sphere
Move
Walk
NotesTeleports a player to the Blue Valley when used.
Energy Archway
Energy Archway
Move
Walk
NotesEnergy Archways will teleport premium players with level 30 or higher to one of the two Energy Shrines. This archway can be found along with the other three: Ice, Earth, and Fire. See also: Holy Shrines
Energy Gate
Energy Gate
Move
Walk
NotesA gate of pure, pulsing energy.
Energy Portal
Energy Portal
Move
Walk
NotesIt's connected to the Energy element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Energy Vein (Marapur)
Energy Vein (Marapur)
Move
Walk
NotesTo gain access to Marapur you must progress through Within The Tides Quest up to building the Asuri Talisman .
Fire Archway
Fire Archway
Move
Walk
NotesFire Archways will teleport premium players with level 30 or higher to one of the two Fire Shrines. This archway can be found along with the other three: Ice, Earth, and Energy. See also: Holy Shrines
Fire Portal
Fire Portal
Move
Walk
NotesIt's connected to the Fire element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Fury Gate
Fury Gate
Move
Walk
NotesFury Gates will teleport promoted premium players with level 60 or higher to the Fury Dungeon.
Glowing Vortex
Glowing Vortex
Move
Walk
NotesIf you walk on it you are teleported to another place.
Grille
Grille
Move
Walk
NotesIf you try to enter it without being eligible to, you will see the message You don't have Larek's permission to go down there!
Guarded Crystal Sphere
Guarded Crystal Sphere
Move
Walk
NotesTeleports a player in the Blue Valley to the Adventurer's Guild.
Hanging Liana
Hanging Liana
Move
Walk
Notes
Hive Gate
Hive Gate
Move
Walk
NotesIt can teleport you to the other side of the wall if you are eligible to. You can enter it by receiving pheromones during the War Against the Hive Quest.
Hole (Pitfall)
Hole (Pitfall)
Move
Walk
NotesWalk over it to go down.
Holy Portal
Holy Portal
Move
Walk
NotesIt's connected to the Holy element. Gain access to this teleporter through the Forgotten Knowledge Quest.
Hot Geyser
Hot Geyser
Move
Walk
NotesWalk on it to be teleported one floor up. It looks the same as an Inactive Geyser.
Ice Archway
Ice Archway
Move
Walk
NotesIce Archways will teleport premium players with level 30 or higher to one of the two Ice Shrines. This archway can be found along with the other three: Earth, Fire, and Energy. See also: Holy Shrines
Ice Portal
Ice Portal
Move
Walk
NotesIt is connected to the Ice element. In the Halls of Hope, access to it is gained through the Forgotten Knowledge Quest.
Insectoid Hive Stairs
Insectoid Hive Stairs
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Instable Vortex
Instable Vortex
Move
Walk
NotesTeleports the player to another location: Lower Roshamuul lava cave. teleports the player to an area outside the caves. Roshamuul Serpent Maze Shiversleep chamber, teleports the player to the reward room.
Ladder (Bamboo)
Ladder (Bamboo)
Move
Walk
NotesWhen you use it, you'll go up or down immediately.
Ladder (Bewitched)
Ladder (Bewitched)
Move
Walk
NotesYou won't go upstairs by using it. It is only there so that you are able to reach the Huge Cauldron it is attached to.
Ladder (Oramond)
Ladder (Oramond)
Move
Walk
NotesWhen you use it, you'll go up or down immediately.
Ladder (Wood)
Ladder (Wood)
Move
Walk
NotesIf you just use it you are up/down right away. This is the most commonly found ladder.
Large Crystal Teleporter (Berg)
Large Crystal Teleporter (Berg)
Move
Walk
NotesUnlike the darker version, this teleporter does not require Teleport Crystals.
Large Crystal Teleporter
Large Crystal Teleporter
Move
Walk
NotesUsed to teleport from several cities to the GCTS. The player must have a Teleport Crystal, which is used up like Orichalcum Pearls, in their inventory to teleport. For the warzones, you need a Red Teleport Crystal. Travelling between the other Gnome areas require no crystals at all.
Large Glowing Amethyst
Large Glowing Amethyst
Move
Walk
NotesA teleporter activated by stepping on it.
Large Glowing Emerald
Large Glowing Emerald
Move
Walk
NotesA teleporter activated by stepping on it.
Large Glowing Ruby
Large Glowing Ruby
Move
Walk
Notes
Large Glowing Sapphire
Large Glowing Sapphire
Move
Walk
NotesA teleporter activated by stepping on it.
Large Hole (Webs)
Large Hole (Webs)
Move
Walk
NotesA Large Hole covered in webs.
Large Hole
Large Hole
Move
Walk
NotesA larger version of a hole. Walk over it to go down.
Lavish Painting of a Jungle
Lavish Painting of a Jungle
Move
Walk
NotesTo gain access to Tropical Desolator you must progress through and complete the Between the Lines Quest. When the boss room is occupied the painting will be shown with an idol in the center shown below.
Lavish Painting of a Library
Lavish Painting of a Library
Move
Walk
NotesTo gain access to Wrathful Archivist you must progress through and complete the Between the Lines Quest. When the boss room is occupied the painting will be shown with lit torches around the bookcase as shown below.
Lavish Painting of a Ship
Lavish Painting of a Ship
Move
Walk
NotesTo gain access to Blight Mariner you must progress through and complete the Between the Lines Quest. When the boss room is occupied the painting will be shown with tentacles around the ship as shown below.
Loose Stone Pile (Omrabas)
Loose Stone Pile (Omrabas)
Move
Walk
NotesUse a Shovel or equivalent on it to be teleported downwards into Omrabas's room.Looks the same as a Loose Stone Pile and a Wormhole.
Maelstrom
Maelstrom
Move
Walk
NotesIf you just walk on it you are teleported to another place, like a Water Vortex.Looks the same as a Water Vortex and a Water Channel.
Magic Forcefield (Green)
Magic Forcefield (Green)
Move
Walk
NotesA green Magic Forcefield. Looks the same as a Disruption.
Magic Forcefield (Orange)
Magic Forcefield (Orange)
Move
Walk
NotesIt is an Orange Magic Forcefield.
Magic Forcefield
Magic Forcefield
Move
Walk
NotesA Magic Forcefield is a game square that will teleport your character to a different location when you step on it. Portals cannot be moved, but some may only appear under special circumstances, such as flipping a switch, or placing an item in a specific location. Also, sometimes a portal is present, but it will only teleport you to a special place if you flip a switch or series of switches. Otherwise, it just teleports you to the next square. Azerus and Versperoth turn into magic forcefields upon death. Looks the same as a Ship Core and can also appear green. See also: Mystic Flame
Mushroom Corkscrew Stairs
Mushroom Corkscrew Stairs
Move
Walk
NotesIf you just walk on it you are up/down right away.
Mystic Flame
Mystic Flame
Move
Walk
NotesMystic Flames have various purposes, most prominently they act as Teleports, as in the Ankrahmun Tombs which teleport the player deeper if they sacrifice a Scarab Coin in a Coal Basin. Other flames, such as the flames inside Morguthis' Deathslicer Arena, are scripted in other ways that do not act as teleports.
Old Flying Carpet
Old Flying Carpet
Move
Walk
NotesStepping on it sends a player to Thais temple.
Ominous Trashcan
Ominous Trashcan
Move
Walk
NotesTo gain access to use these teleporters you must progress through the 20 Years a Cook Quest.
Omnious Cauldron
Omnious Cauldron
Move
Walk
NotesOmnious Cauldrons will teleport you into the lair of The Great Schnitzel
Ore Wagon
Ore Wagon
Move
Walk
NotesUsed to transport people, coal and other cargo. Only the ones in Kazordoon and Beregar can actually be used, though; tickets to travel around in Kazordoon can be bought from Ore Wagon System Ticket Seller NPCs. The ones in Beregar are part of a quest and can be used for free.
Pitfall
Pitfall
Move
Walk
NotesThis is a very tricky tile! If you don't watch out and walk over it you will fall down in a cave with e.g. Dworcs (a lot of pitfalls in Tiquanda), Chakoyas (near their settlement) or Quara Scouts (Talahu and Malada). Pitfall closes 5 minutes after it's been opened. Looking on the closed pitfall results in a message "You see grass". Closed pitfall will not open if a creature steps on it (attacking a monster standing on a closed pitfall also does not make it open). Throwing an item on a closed pitfall does not make it open. Closed pitfall will not open if a player climbs up through it from the flower floor. It is possible to rope players and items through a pitfall in both stages (opened and closed). It is not possible to open a pitfall with a shovel or a pick.
Portal (Ascending)
Portal (Ascending)
Move
Walk
NotesThis portal will teleport your character to a different location when you step on it.
Portal (Ellipse)
Portal (Ellipse)
Move
Walk
NotesThis portal is first used to initially access Marapur through the quest Within the Tides, it is then also used to access the boss Timira the Many-Headed.
Ramp (Bamboo)
Ramp (Bamboo)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Basalt)
Ramp (Basalt)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Clay)
Ramp (Clay)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Earth)
Ramp (Earth)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Fiehonja)
Ramp (Fiehonja)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.. Some of these ramps, however, have crumbled over the ages and are incomplete.
Ramp (Ice)
Ramp (Ice)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs, be warned not to slip on the ice!
Ramp (Mossy)
Ramp (Mossy)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Muddy)
Ramp (Muddy)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.. Some of these ramps, however, have crumbled over the ages and are incomplete.
Ramp (Sandstone)
Ramp (Sandstone)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Sandy)
Ramp (Sandy)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Seacrest)
Ramp (Seacrest)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs.
Ramp (Stone)
Ramp (Stone)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs
Ramp (Wooden)
Ramp (Wooden)
Move
Walk
NotesIf you walk on the higher part of it, you will appear on a floor upstairs
Rope-Ladder
Rope-Ladder
Move
Walk
NotesIf you just use on it you are up/down right away.
Rungs In The Wall
Rungs In The Wall
Move
Walk
NotesWhen you use it, you'll go up immediately.
Sewer Grate
Sewer Grate
Move
Walk
NotesUse it to go down.
Slime Slide
Slime Slide
Move
Walk
NotesTransportation system on Oramond.
Small Boat
Small Boat
Move
Walk
NotesThis boat contains a Paddle and a Small Sail, there are various versions without those.
Small Sail
Small Sail
Move
Walk
NotesThey are used to propel Small Boats across water using wind.
Some Cracks (Hole)
Some Cracks (Hole)
Move
Walk
NotesWalking on such cracks will make you fall to the floor below.
Stairs (Brown)
Stairs (Brown)
Move
Walk
NotesIf you just walk on it you are up/down right away. Also exactly the same as Stairs (White) and Stone Stairs.
Stairs (Down)
Stairs (Down)
Move
Walk
NotesWalk over them to go down.
Stairs (White)
Stairs (White)
Move
Walk
NotesIf you just walk on it you are up/down right away.
Stairs (Wood)
Stairs (Wood)
Move
Walk
NotesIf you just walk on it you are up/down right away. Also exactly the same as Stairs (White) and Stone Stairs.
Stairs (Wooden)
Stairs (Wooden)
Move
Walk
NotesIf you just walk on the upper part of it you are up/down right away.
Stone Stairs
Stone Stairs
Move
Walk
NotesIf you walk on it you go up/down right away.
Strange Carving
Strange Carving
Move
Walk
NotesStrange carvings almost always require a sacrifice to work. There are four different strange carvings: <img style="" src="https://static.wikia.nocookie.net/tibia/images/c/cc/Strange_Carving.gif/revision/latest?cb=20080807205708&amp;path-prefix=en" title="Strange Carving.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving.gif" data-image-key="Strange_Carving.gif" data-relevant="1"><img style="" src="https://static.wikia.nocookie.net/tibia/images/c/c9/Strange_Carving_2.gif/revision/latest?cb=20090130122240&amp;path-prefix=en" title="Strange Carving 2.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving 2.gif" data-image-key="Strange_Carving_2.gif" data-relevant="1"><img style="" src="https://static.wikia.nocookie.net/tibia/images/e/e6/Strange_Carving_3.gif/revision/latest?cb=20090130122327&amp;path-prefix=en" title="Strange Carving 3.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving 3.gif" data-image-key="Strange_Carving_3.gif" data-relevant="1"><img style="" src="https://static.wikia.nocookie.net/tibia/images/5/5d/Strange_Carving_4.gif/revision/latest?cb=20090130122543&amp;path-prefix=en" title="Strange Carving 4.gif (2 KB)" class="thumbimage" alt="" height="32" width="32" data-image-name="Strange Carving 4.gif" data-image-key="Strange_Carving_4.gif" data-relevant="1"> See also: Strange Carving (Tile)
Strange Vortex (Teleporter)
Strange Vortex (Teleporter)
Move
Walk
NotesWhen a Minion of Gaz'haragoth dies, its corpse turns into a vortex which leads to an area with Nightmares of Gaz'haragoth.Looks the same as a Strong Water Vortex and a Vortex of Elemental Water.
Strange Whirl
Strange Whirl
Move
Walk
NotesIt appears to be a small tornado.Can be seen on the pixel art of Eternal Winter.
Summer Court Portal
Summer Court Portal
Move
Walk
NotesTo gain access to the Summer Court teleport you must progress through The Dream Courts Quest.
Teleporter Vortex
Teleporter Vortex
Move
Walk
NotesYou cannot look directly at this object, as you'll get the message from the object beneath it instead.
Trapdoor
Trapdoor
Move
Walk
NotesWalk over it to go down.
Turtle
Turtle
Move
Walk
NotesThey seem to be treated as pets by mermaids, and can be used for transportation between islands that do not have normal seaports. Simply stepping onto a sea turtle will cause it to transport you to a nearby island, but only if you have permission to use them. Sea turtle transports are protection zones. Throwing lootbags on the turtle won't work, you will have to use the royal mailbox on the Laguna Islands instead.
Vortex (Green)
Vortex (Green)
Move
Walk
NotesIf you just walk on it you are teleported to another place. See also: Vortex
Vortex (Purple)
Vortex (Purple)
Move
Walk
NotesIf you just walk on it you are teleported to another place. See also: Vortex
Vortex (Red)
Vortex (Red)
Move
Walk
NotesIf you just walk on it you are teleported to another place. See also: Vortex
Vortex of Creation Lore
Vortex of Creation Lore
Move
Walk
NotesIt's part of the fight against The Scourge of Oblivion during The Secret Library Quest.
Vortex of Destruction Lore
Vortex of Destruction Lore
Move
Walk
NotesIt's part of the fight against The Scourge of Oblivion during The Secret Library Quest.
Wagon (Cage)
Wagon (Cage)
Move
Walk
NotesIt was introduced in the Summer Update 2008. It's a smaller Wagon version with a cage in it and can be used to transport animals.
Wagon (Empty)
Wagon (Empty)
Move
Walk
NotesIt's the Wagon version which contains no cargo, quite similar to the normal wagon, but not exactly the same.
Wagon (Normal)
Wagon (Normal)
Move
Walk
NotesIt's the Wagon version with nothing in it.
Wagon (Rocks)
Wagon (Rocks)
Move
Walk
NotesIt's the Wagon version with stones in it, but with doubled cargo of this wagon.
Wagon (Stones)
Wagon (Stones)
Move
Walk
NotesAlthough it's merely decoration, it would have been used to transport cargo.
Wagon (Wood)
Wagon (Wood)
Move
Walk
NotesIt's the Wagon version with wood in it.
Water Channel
Water Channel
Move
Walk
NotesIf you just walk on it you are teleported to another place, like a Water Vortex.Looks the same as a Maelstrom and a Water Vortex.
Water Vortex
Water Vortex
Move
Walk
NotesIf you just walk on it you are teleported to another place.Looks the same as a Maelstrom and a Water Channel. If you step in the one east of Banuta, you will receive the achievement Spectulation.
Winter Court Portal
Winter Court Portal
Move
Walk
NotesTo gain access to the Winter Court teleport you must progress through The Dream Courts Quest.