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Mummy

Mummy

Charm15
Kills to unlock500
Walks through
Poison
Can't pass
EnergyFire
14 Armor
240 Health
150 Experience
129 (85 Physical Damage, Earth Damage, 40 Death Damage)
153~156 Experience
75 Speed
0.93% Mitigation
Damage taken
Weak
125%
Resistant
80%
Immune
0%0%0%
Neutral
100%100%100%100%

Abilities

Melee0-85 and starting up to 4 hp/turn
Death Hit (38-85) Mummy
Ranged Paralysis (160-240 speed points for 10 seconds) Mummy

Max damage

129

Physical85 · 66%
Death40 · 31%
Earth4 · 3%

Location

General Properties

ClassificationUndead Humanoids
Spawn TypeRegular
Unblockable
Illusionable
Pushable
Pushes

Bestiary Properties

ClassUndead
DifficultyEasy
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreMummy Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire

Other Properties

Version6.0
November 3, 2000
Version 6.0 Beta
StatusActive

Notes

Mummies are undead monsters that can be found in the ancient pyramids and ruins in the north of Tibia. No one knows where they come from, but they guard the burial chambers and attack every adventurer trying to get the legendary treasures. Their scaring sight can paralyze the bravest fighters, and they try to drain life energy off their shocked victims. Be aware of their poisonous daggers!

Be careful as a low level because they can use quite heavy paralyze sometimes. Mummies are worth the trouble though because of their relatively good loot.

Behaviour

A mummy attacks in melee range. A mummy never retreats.

Strategy

A good strategy for distance fighters hunting this monster (druids, sorcerers, or paladins) is this: If you are paralyzed, and can still move about as fast as the mummy, continue running it until either the paralyze wears off or it paralyzes you again. One exura will cancel out all paralysis. However, obstructions or lag can result in the mummy catching up and attacking the player. GFBs and explosions are useful in case of a tight situation.

History