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Marid

Marid

Charm25
Kills to unlock1,000
24 Armor
550 Health
410 Experience
535 (90 Physical Damage, 355 Energy Damage, 90 Life Drain) + 420 Summons
418~426 Experience
117 Speed
1.44% Mitigation
Damage taken
Weak
108%105%
Resistant
80%10%40%90%
Neutral
100%100%100%

Abilities

Melee0-114
Life drain Strike (60-120) Marid
Fire Strike (40-110) Marid
Energy Strike (65-115) Marid
Drunkenness (60 seconds) Marid
Electrifies (25 hp/3 turns) Marid
paralyze (reduces 170-220 speed points for 15 seconds) Marid
Blue Djinn1-2 Blue Djinn
Self-Healing
rabbitTurns victims into; rabbit

Max damage

535

Summons420 · 44%
Energy355 · 37%
Physical90 · 9%
Life Drain90 · 9%

Location

Kha'zeel, Magician Quarter, Djinn battle island through the Haunted Tomb.

General Properties

ClassificationDjinn
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassMagical
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreMarid Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.4
December 14, 2004
Christmas Update 2004
StatusActive

Notes

The proud Marid are the strongest warriors among the noble race of the blue djinn. They possess amazing magical powers, and their prowess in battle is truly fearsome. However, their undeniable power as well as their race's natural tendency towards pride make them vulnerable to the temptations of vanity and arrogance. The Marid, being devout followers of the prophet Daraman's teachings, try to resist these temptations as well as they can, but it has happened before that a Marid strayed from the true path and succumbed to the corruption and the lowly desires that are hidden deep in the soul of every djinn. Beware of such fallen Marid, because they are no better than the Efreet, the Marids' green-skinned djinn cousins and arch-enemies.

These strong creatures are usually found in groups and with many Blue Djinn. In the Blue Djinn Fortress, they are also accompanied by Scarabs and Fire Elementals.

Behaviour

Marid seems to be a Higher Ranked Blue Djinn.

A marid attacks in melee range.

Strategy

Wear a Dwarven Ring at all times when facing these. If hunting in the Ashta'daramai, bring a good blocker and a druid that can use Eternal Winter. Because of the large number of creatures in the small rooms of the Blue Djinn Fortress (and that they all have strong distance attacks), you can lose up to 800 or more hitpoints just from "peeking" up the steps. Even though this creature only yields 410 experience points, they can be as deadly as a Dragon Lord.