Lost Berserker
Abilities
Location
Warzones 2 and 3.
Loot
26 items · sorted by chance
Gold Coin100%×1-9
Platinum Coin100%×1-2
Brown Mushroom15.0%
Great Mana Potion14.0%
Great Health Potion13.7%
Iron Ore8.7%×1-10
Drill Bolt8.0%×1-2
Small Topaz8.0%×1-2
Brown Crystal Splinter7.7%
Green Crystal Fragment6.6%
Blue Crystal Splinter4.6%
Piggy Bank4.0%
Violet Crystal Shard3.8%
Dwarven Ring2.5%
Knight Axe2.4%
Coal2.0%
Guardian Shield1.3%
Clay Lump1.1%
Spiked Squelcher0.87%
Tower Shield0.86%
Magic Sulphur0.74%
Terra Boots0.67%
Black Shield0.60%
Chaos Mace0.52%
Fire Axe0.51%
Royal Helmet0.23%Immunity Properties
Behavioural Properties
Notes
If all Lost are somewhat deranged due to mental and physical abuse, the berserkers of the Lost are the worst of the lot. Insane to a degree that resembles rabies, they are all teeth and claws when attacking an enemy. Their masters often bind their weapons to their hands, since the lost beserkers tend to forget to use them in the heat of battle and often try to overpower their foes through clawing and biting. Gnomish troops that took enemy bases by surprise told stories that the lost beserkers are held in what resembles high security prisons chained in iron, deprived from sound and vision by leathery masks. More than other Lost they are focused on battle and carnage. Even other Lost, accustomed to injuries, wars and infighting tend to avoid them. Sometimes their bloodlust is so great that they begin to fight each other even in the midst of battle.
Behaviour
A lost berserker attacks in melee range. A lost berserker never retreats.
History
- As announced on April 23, 2024, the patch increased its ice sensitivity from 60% to 90%, removed invisibility, reduced probability of applying Drunken status, and reduced mana drain damage as part of the 2024 Balancing Project.
- As announced on May 14, 2024, the patch increased experience from 4,400 to 4,800, no longer applies Drunk, reduced Mana Drain damage, and increased energy sensitivity from 83% to 100% as part of the 2024 Balancing Project.

