Lost Basher
Abilities
Drunkennessred sparklesLocation
Caves of the Lost, Lower Spike and in the Lost Dwarf version of the Forsaken Mine Underground Glooth Factory
Loot
29 items · sorted by chance
Gold Coin100%
Platinum Coin70%
Coal20%
Bloody Dwarven Beard17.4%
Lost Basher's Spike15.3%×1-2
Brown Mushroom15.0%
Great Mana Potion12.2%
Wimp Tooth Chain12.0%
Red Hair Dye11.9%
Basalt Figurine10.2%
Bonecarving Knife10.2%
Small Topaz10.1%
Ultimate Health Potion9.7%
Basalt Fetish8.3%
Bone Fetish7.6%
Iron Ore4.9%
Piggy Bank4.0%
Black Shield3.4%
Dwarven Ring2.4%
Pair of Iron Fists1.5%
Blue Crystal Shard1.3%
Buckle1.1%
Knight Axe0.92%
Terra Boots0.75%
Knight Legs0.56%
Spiked Squelcher0.36%
Fire Axe0.32%
Chaos Mace0.19%
War Axe0.055%Immunity Properties
Behavioural Properties
Notes
In stark contrast to the silent and emotionless thrower, the Basher is bred to behave like a fierce animal. Their sounds and their berserk behaviour often give the impression to be fighting a kind of kongra in a dwarf's body. Though the basher employ a variety of killing utensils with frightening skill, those seem strangely out of place in their hands. Generally, they daunt their enemies with grunting noises and threatening posture, before charging and unleashing their full ferocity on the battlefield. Bashers are usually the first to charge into battle - as a matter of fact, the Bashers seem almost incapable of engaging into battle without a charge - accompanied by yells that cannot mistaken for ordinary battle cries. In combat, they continue their unnerving bawling and intimidating behaviour, although they frequently display a certain cunning and seem to enjoy slowly bleeding their enemies to death rather than swiftly finishing them off. Sometimes, however, they fly into an animal frenzy, dealing out a series of vicious and brutal blows that betray their immense strength. Moreover, the bashers seem to possess an uncanny sense of direction; and since both their mindset and their senses are animal-like, they are often used as guides, trackers or hunters by the Lost, although they are easily distracted.
It is not uncommon for bands of Bashers to follow their prey like bloodhounds, chasing them to death, often without any assistance of other Lost. Whether they have been dispatched by some superiors or follow some kind of hunting urge is subject to speculation. Dwarfs who wander around on their own, for instance scouts of soldiers cut off from their units, frequently become subjects of such hunts. The few survivors tell horrible stories about being chased by the bloodthirsty packs and in most stories, only the fact that another victim distracted the bashers, saved the lives of the fugitive.
Behaviour
Fights in close combat.
A lost basher attacks in melee range.
Strategy
Wear a Dwarven Ring to avoid the effect of its Drunkenness attack. While a single Lost Basher isn't much of a threat, they usually come in pack with other Losts, so be careful in areas where they are present.
History
- As announced on May 14, 2024, the patch increased experience from 1,800 to 2,300, increased ice sensitivity from 80% to 100%, and will now walk over Fire Fields as part of the 2024 Balancing Project.

