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Lord Azaram

Lord Azaram

Walks through
EnergyFirePoison
Can't pass
300,000 Health
55,000 Experience
3800 (1000 Physical Damage, 2800 Earth Damage)
Damage taken
Weak
110%
Resistant
95%
Neutral
100%100%100%100%100%100%

Abilities

Melee0-1000
Rock Beam500-1200?
Small Poison Wave300-800?
Large Poison Wave300-800?
Lesser Hex

Max damage

3800

Earth2800 · 74%
Physical1000 · 26%

Location

General Properties

ClassificationUndead Humanoids
Spawn TypeTriggered
RankBoss
Illusionable
Pushable
Pushes
BehaviourLogout Block Icon Magic Level Icon
Cooldown20 hours

Bosstiary Properties

CategoryArchfoe (5/20/60 kills to unlock) Archfoe

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version12.20.8834
July 29, 2019
Summer Update 2019
StatusActive

Notes

It's one of the bosses of Grave Danger Quest.

Behaviour

Lord Azaram attacks in melee range.

Strategy

Attack it with standard attacks until it disappears and Azaram's Soul appears. When it does, Druids should use Mass Healing and Sorcerers UH runes on it. This strategy will work until its health is full, but afterwards you'll have to kill the Tainted Soul Splinters and lure Azaram's Soul over the Purple Fire they become in order to make Lord Azaram appear again.

Its stronger attacks are all waves and beams, so the blocker and the team should always stay diagonal to the boss.

Grave_Danger_Quest_-_Lord_Azaram