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Lizard Magician

Lizard Magician

Charm15
Kills to unlock500
1 Armor
62 Health
75 Experience
35 (20 Physical Damage, 15 Earth Damage)
77~78 Experience
80 Speed
0.16% Mitigation
Damage taken
Weak
110%105%105%105%
Resistant
95%80%
Neutral
100%100%100%

Max damage

35

Physical20 · 57%
Earth15 · 43%

Location

General Properties

ClassificationLow Class Lizards
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassReptile
DifficultyEasy
OccurrenceCommon
BehaviourDistance Fighting Icon Magic Level Icon
Soul CoreLizard Magician Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version15.24.95dcf3
March 17, 2026
Targuna Update
StatusActive

Notes

Hidden deep inside ancient ruins and forsaken temples, a new green-scaled lizard tribe has arisen from the shadows. These reptiles serve the head of the clan by following every order in pursuit of a greater cause. The clan gathers resources, recruits new members and trains in secrecy to build up strength in order to accomplish their yet unknown goals.

The lizard magician is an arcane novice, that mastered the arts of destruction and restoration. With earth-focused attack spells, this caster deals damage from range and supports allies with recovery spells. Armed with a wand and a magic tome, it not only supports other more versed melee fighters on the frontlines but can output crucial damage from range.

These creatures can be skinned using an Obsidian Knife to obtain Lizard Leather.

Behaviour

A lizard magician attacks from a distance. A lizard magician never retreats.