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Insane Siren

Insane Siren

Charm50
Kills to unlock2,500
Walks through
EnergyFirePoison
Can't pass
76 Armor
6,500 Health
6,000 Experience
1100 (500 Physical Damage, 600 Fire Damage)
6,120~6,240 Experience
210 Speed
3.36% Mitigation
Damage taken
Weak
110%120%
Resistant
75%45%
Neutral
100%100%100%100%100%

Abilities

Melee0-500
Fire Missile (100-200)100-200
Fire Berserk (100-600)100-600
Fire Beam (100-300)100-300
Small Fire Ball (100-300)100-300
Fire Ball on self (100-300)100-300
Red Sparks (100-250; chains through nearby players)100-250; chains through nearby players
Reflects Fire Damage (100%)100%

Max damage

1100

Fire600 · 55%
Physical500 · 45%

Location

General Properties

ClassificationElves
Dreamelves
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreInsane Siren Soul Core

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version12.00.7695
December 03, 2018
Winter Update 2018
StatusActive

Notes

The dream-born are a reclusive race of creatures that are shrouded in mystery. Only recent events led to a contact that shed some light on these peculiar beings. There seem to be two distinctively different kinds of dream-born, that align themselves with either the winter or the summer. Though there are conflicting reports about that alignment, the current theory is that there are two rivaling courts exists though it's still possible that there is just one court that changes in accordance to the seasons. In the few recorded encounters, the dream-born claimed to live in realms that their god created with his dreams. Given their obvious kinship to the common elves it's of course far more likely that they are just descendants of elves that fled the godwars into some kind of pocket dimension. They usually shun outsiders and rarely leave their own realm at all. What little information could be gathered about them suggests a lifestyle akin that of the other elves, though they seem to lack a cast system and have a feudal oriented society. Due to their isolation they developed odd quirks like the overemphasising of seasons, that hints at a primitive, animistic world-view. It's still recommended to improve any contact and further the knowledge about them for the sake of science. All research of their behalves is hampered by what some kind of disease that drives them mad and violent. The dream-born claim that this is caused by 'nightmares' which may hint that a feverish episode is the precursor of this madness. Although this disease seemingly does not spread to other species, it is still recommended to keep these aggressive lunatics at distance. This behavior gives new credit to the old saying: If bitten by an elf, please see your doctor.
The sirens of the summer court are the bloodthirsty elite of those that were overcome by the nightmares. Whatever their combat role might have been in their previous life, after they 'turned' they became a veritable threat that is hellbent on the utter destruction of an enemy. Using all weapons, spells and abilities at their disposal, they show the most tactical abilities of all crazed dream-born. Even amongst the other maddened elves they seem to command a certain amount of respect and authority for all that might be worth. They are often the leaders of onslaughts on intruders but also on attacks on the fortifications of uninfected dream-born. Don't be fooled though, they are not to be reasoned with. Any discussion they seem to engage in only has the ultimate goal to allow reinforcements to arrive or the enemy to be circled.

Behaviour

An insane siren attacks in melee range. An insane siren never retreats.

Strategy

It's the strongest of the Summer Dreamelves, so be careful around them. If possible, avoid staying in front or near them since you can avoid most of its attacks this way.