Hjaern
Nibelor, in a cave to the north.
Where to find them
Trade
Buys1
Sells0
Nothing on offer.
Notes
Along with Silfind, Hjaern is an extremely adept to the spirit arts. He teaches Druid Spells.
Part of The Ice Islands Quest. Part of What a Foolish Quest, mission 10.
Transcripts
76 linesPlayerhi
HjaernBe greeted, Player. The spiritual world looks upon you and your deeds.
Playerspiritual
HjaernI would not consider this as a job. But one of my responsibilities is the training of young shamans. Even druids can learn a few new tricks from me.
Playershamans
HjaernWe try to figure out the will of the spirits and ways to appease them.
Playerjarl or leader
HjaernSven the younger is a good spokesperson for his people. He knows what to do in a case of urgency and this is what counts. This earns him the respect that is necessary to succeed as a leader.
Playerking or queen
HjaernThere should be no such thing like a human that is ruling over the lives of other humans.
PlayerThais or Carlin or Venore
HjaernThe far away cities of men, as famous as they might be, are nothing than distant echoes over here.
PlayerEdron or Port Hope
HjaernThe spirits don't talk about such far away places.
PlayerSvargrond
HjaernThe city was a necessity. Just like the spirit needs a haven of safety and retreat, so does the body need it.
Playermonsters
HjaernEven the so-called monsters have their place in the world.
Playernews
HjaernThe news I receive are from the spiritual world. They would be of little importance for you.
Playerrumours
HjaernMonths ago, many strange looking people passed Svargrond. The inhabitants tell stories about a cult they belong to. ...
HjaernIt is rumoured that they are trying to awake unholy spirits in the mountains. Maybe other people know more about that cult.
Playergods or Uman or Zathroth or Banor
HjaernYour foreign gods are concepts we don't really understand.
Playername
HjaernThe spirits call me by the name of Hjaern and that is how I shall be known.
Playerjob
HjaernI would not consider this as a job. But one of my responsibilities is the training of young shamans. Even druids can learn a few new tricks from me.
Playerhow are you
HjaernMy spirit and my body are in harmony with the environment.
Playerdruids
HjaernDruids have much in common with us. We shared much knowledge with each other and both sides did prosper.
PlayerFerumbras
HjaernHe is of no importance here.
Playerexcalibug
HjaernThat's something I only heard about in curious questions of people like you.
Playerenemies
HjaernThe true enemies are those that you can't see. There are more things in this world than you have ever dreamt of.
Playerbarbarians
HjaernThe word barbarian is hard to translate into your language and I am aware it's used in your language with a different meaning. ...
HjaernIt could be roughly translated into 'those who truly are alive' but that does not represent all it stands for. ...
HjaernTo truly understand the meaning, you will have to look around and learn on your own.
PlayerElf
HjaernElves are hardly known here.
PlayerDwarf
HjaernThe little people are a rare sight on Nibelor.
PlayerBonelord
HjaernI don't know about such creatures.
PlayerYeti
HjaernThe yetis are real. They are elusive but dangerous. Some say they are rather residents of the spirits' world than ours. The spirits are silent about them which is an even greater enigma.
PlayerChakoya
HjaernThe chakoyas are like a force of nature. It would be wrong to try to exterminate them. On the other hand, we can't allow their carnivorous nature to threaten our lives.
Playercult
HjaernWe had no contact with the people that passed Svargrond. Their arrival has caused some disturbance in the spirits' world though. ...
HjaernAncient spirits are restless. It seems that some things that should have been left alone, have awoken from their slumber. I can't tell more yet.
Playermines
HjaernThe obsession of the foreigners with those mines is not understandable. Why bind onself to such elusive things like material possessions?
PlayerNibelor
HjaernAt this place the spirits are strong, their voices are loud, and the border between the worlds is thin. Here we divine the will of the spirits and communicate with them. ...
HjaernOur live is a constant learning from the spirits around us and this is the place where we come to learn more.
Playershamans
HjaernWe try to figure out the will of the spirits and ways to appease them.
Playercamps
HjaernThe raiders have at least three camps to the south but raiding parties can be encountered almost everywhere.
Playerraiders
HjaernThey were mislead by a traitorous shaman who lost herself to the dark side of the world of spirits.
Playerjoin
HjaernTo become one of us is a long way. To reach an honour rank in our society, talk to Sven the Younger about the barbarian test.
Playerchyll
HjaernFather north wind is the supreme ruler of the North. His ways are almost unpredictable to us humans since his thoughts span ages. ...
HjaernWe can only do our best to interpret his will correctly and act accordingly. One has to move with the wind after all, else it will destroy you. This is the way things are here in the North and the way of our people.
Playerfrostheart
HjaernDo you bring frostheart shards for our spell?
Playerbye
HjaernGood bye, Player.

