Guide:Playing a Paladin
Important Levels
The following levels are the most important for a paladin. Keep in mind: this list will be mostly neutral to distance weapons - it will try to cater to both types of paladins. Distance weapons will be discussed in another section. As a paladin it is important when using a distance weapon to stand between 2-3 squares away from your target, standing on a diagnol will also provide a higher hit percentage.
| Level | Reason |
|---|---|
| 20 | Vocation Promotion |
| 23 | Ethereal Spear |
| 35 | Divine Healing |
| 40 | Divine Missile, Onyx Arrow |
| 42 | Enchanted Spear |
| 50 | Composite Hornbow, Ornate Crossbow |
| 60 | Salvation |
| 70 | Drill Bolt |
| 75 | Arbalest |
| 80 | Assassin Stars, Yalahari Leg Piece, Warsinger Bow |
| 90 | Crystal Crossbow, Crystalline Arrow, Prismatic Bolt |
| 100 | Elite Draken Helmet, Master Archer's Armor |
| 105 | Mycological Bow |
| 110 | Infernal Bolt |
| 130 | Royal Crossbow |
| 150 | Prismatic Legs, Prismatic Boots, Thorn Spitter |
Healing
Paladins get 6 healing spells: 2 over time and 4 instant. In order of efficiency they are:
- Recovery (healing over time)
- Intense Recovery (healing over time)
- Light Healing (instant)
- Salvation (instant)
- Divine Healing (instant)
- Intense Healing (instant)
Cooldowns
Dealing with cooldowns is fairly relaxed compared to other vocations.
Generally, you will use one of the following combinations of spells/items:
- exori con
- exori san
- exori gran con + exori con
- exevo mas san + Great Fireball
In addition, you may want to cast Sharpshooter (utito tempo san) to boost physical damages. This spell does not affect your offensive cooldowns.
See also
See also: Guide:Guides