Fields
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Ashes
Move✗
Walk✓
NotesSomething must have burned here, leaving nothing but some residue.
Blades
Move✗
Walk✓
NotesThey will come out of Strange Slits as soon as you step on these. See also: Spikes
Blue Flame
Move✗
Walk✓
NotesIt's a very brief light source.
Bubbles
Move✗
Walk✓
NotesSome Ocean Floor tiles will only display bubbles if you step on them, but many others will do so regardless. This object has nothing to do with the character Bubble.
Cherry (Field)
Move✗
Walk✓
NotesThis object appears once a year during the A Piece of Cake World Quest.
Darkfield
Move✗
Walk✓
NotesOn Darklight Core, its most important characteristic is that it gives the player the Agony Special Condition when stepped on, which takes 2% of the character's maximum health per second for 11 seconds as Agony Damage that cannot be mitigated. The Darkfield can be destroyed using Destroy Field Runes. However, it cannot be destroyed by throwing another type of field, Magic Walls or Wild Growths on it. It lasts for 70 seconds. On the boss rooms of Chagorz and Bakragore, it exists as players tracks, dealing a percentage of a character's maximum HP per second as Agony Damage and also healing the bosses when stepping on it.
Darklight Field
Move✗
Walk✓
NotesIt is the second stage of players tracks in the fight against Vemiath, lasting for two seconds after appearing where previously Darklight Spark was. It deals 3% of maximum health when initially stepping on it and also at each second while standing on it. During Vemiath's fight, players with full stack of room mechanics will get hit for a total of 18% of maximum health per second.
Darklight Spark
Move✗
Walk✓
NotesIs the first stage of players tracks in the fight against Vemiath, lasting for four seconds and turning into a Darklight Field afterwards. It deals 3% of maximum health per second while standing on it. During Vemiath's fight, players with full stack of room mechanics will get hit for a total of 18% of maximum health per second.
Digestive Fluid
Move✗
Walk✓
NotesDeals agony damage when stepped on.
Dropping Water
Move✗
Walk✓
NotesWater is leaking in from the floor above.
Energy Field (Field)
Move✗
Walk✓
NotesCan be made with the rune Energy Field. The field gives a damage of 30 which is then followed by 25 additional damage once the field is left. Energy Fields will last for 1 minute 40 seconds. Looks the same as an Energy Net.
Energy Field (Neutral)
Move✗
Walk✓
NotesCan be caused by players throwing Energy Field Runes on Optional PvP servers. Can be seen during Make Believe Quest, on second stage of the fight against Phosphorus.
Exhausted Small Spores
Move✗
Walk✓
NotesPart of the access to Murcion in the Rotten Blood Quest.
Fire (Neutral)
Move✗
Walk✓
NotesCaused by players using Fire Field Rune or Fire Bomb on Optional PvP servers. It does no damage to players, but still harms non-convinced creatures like Fire does. Over time it decreases in size and lightradius:
Fire
Move✗
Walk✓
NotesFire is one of the raw elements that formed when the goddess Tibiasula died and was formed into the world. The Pyromancers, sons and daughters of fire, are Dwarves who worship the fire element. Stepping on these will burn you causing 20 damage which is then followed by 7 turns of 10 damage each until the burn wears off. Can be made with a Fire Field Rune. The first stage of fire fields created this way lasts 3:20; the second stage lasts for 2:28; the last stage (that doesn't cause any damage) lasts 1:38. Total time that a fire field will block a monster is 5:48.
Flower Petals
Move✗
Walk✓
NotesColourful petals strewn on the floor.
Fog Portal (Black)
Move✗
Walk✓
Notes–
Fog Portal (Green)
Move✗
Walk✓
Notes–
Fog Portal (Purple)
Move✗
Walk✓
Notes–
Fog Portal (Red)
Move✗
Walk✓
Notes–
Fog Portal (Yellow)
Move✗
Walk✓
Notes–
Foul Puddle
Move✗
Walk✓
NotesYou cannot look directly at this object, as you'll get the message from the object beneath it instead. You'll get Superdrunk if you are on it when it disappears.
Harmless Gas
Move✗
Walk✓
NotesAs the name says, it is harmless.Looks the same as Poison Gas (Neutral).
Hoard of Cursed Gold
Move✗
Walk✓
NotesCan be used with Cursed Gold.
Hoard of Dragon Gold
Move✗
Walk✗
NotesUnlike a regular Hoard of Gold, this one is actually usable. Use it to obtain a reward in The Great Dragon Hunt Quest.
Hoard of Gold
Move✗
Walk✓
NotesIt also contains some gems.
Jade Ornaments
Move✗
Walk✓
NotesThey are beautiful ornaments for the marble they are set on.
Jammed Sewer Grate
Move✗
Walk✓
NotesYou cannot go down this grate.
Large Glowing Gem (Blue)
Move✗
Walk✓
NotesThis beautiful gem can sometimes be found on the top of a Stand. See also other Large Glowing Gems.
Large Glowing Gem (Green)
Move✗
Walk✓
NotesThis beautiful gem can sometimes be found on the top of a Stand. See also other Large Glowing Gems.
Large Glowing Gem (Red)
Move✗
Walk✓
NotesThis beautiful gem can sometimes be found on the top of a Stand. See also other Large Glowing Gems.
Large Glowing Gem (Violet)
Move✗
Walk✓
NotesThis beautiful gem can sometimes be found on the top of a Stand. See also other Large Glowing Gems.
Large Hole (Covered)
Move✗
Walk✓
NotesRemove the dirt with a Shovel or equivalent to reveal a Large Hole you can drop down into.
Large Vortex
Move✗
Walk✓
NotesThese are normal walkable objects found throughout Roshamuul.
Lava Puddle
Move✗
Walk✓
NotesYou cannot look directly at this object, as you'll get the message from the object beneath it instead. You'll take 60% of you character's current health as damage if you are on it when it disappears.
Lava Stream (Channel)
Move✗
Walk✓
NotesA channel of Lava, streaming on a wall.
Lava Stream
Move✗
Walk✓
NotesLike a Waterfall of Lava.
Leaves (Small)
Move✗
Walk✓
NotesGathered from the ground and put somewhere else.
Leaves
Move✗
Walk✓
NotesCut off some plant.
Metal Fittings
Move✗
Walk✓
NotesThey can be found at the transition between two different floor types.
Mould (Field)
Move✗
Walk✓
NotesIt is the boss track in the fight against Murcion. It lasts for twelve seconds. It deals 12,5% of a character's maximum HP per second (or each time it is stepped on) as Agony Damage.
Plant Poison
Move✗
Walk✓
NotesIt will damage The Keeper for 8000 hitpoints when it's led over it.Looks the same as Poison Gas.
Poison Gas (Neutral)
Move✗
Walk✓
NotesCaused by players throwing Poison Field Runes on Optional PvP servers. It does no damage, like Poison Gas does.Looks the same as Harmless Gas.
Poison Gas
Move✗
Walk✓
NotesBy stepping on one of these you will take 5 earth damage and get the Poisoned special condition for 100 hitpoints (totaling 105 damage). The poisoned condition ticks for 4 turns of 5 damage, 5 turns of 4 damage, 7 turns of 3 damage, 10 turns of 2 damage, and 19 rounds of 1 damage. Its effects can be cured by the Antidote spell or Antidote Runes, and the gas can be removed by using a Destroy Field Rune on it. Looks the same as Plant Poison.
Rails
Move✗
Walk✓
NotesOre Wagons drive on rails.
Red Flame
Move✗
Walk✓
NotesIt's a very brief light source.
Sanctified Draining Rift
Move✗
Walk✓
NotesWill cause 40% of a character's maximum HP as Agony Damage when stepped on, then disappear.
Sand (Field)
Move✗
Walk✓
NotesSome sand grains have been blown away from a larger sand patch by the wind.
Searing Fire
Move✗
Walk✓
NotesYou lose 300 Hitpoints if you walk over a burning field. Of course this can be reduced by Firewalker Boots or the Magma Set.
Shimmering Field
Move✗
Walk✓
NotesWill clear the curse of a cursed character that steps on it, then disappear.
Small Mudpit
Move✗
Walk✓
NotesDo not get your shoes dirty.
Smoke
Move✗
Walk✓
NotesIt looks like a gray version of Poison Gas.
Some Cracks
Move✗
Walk✓
NotesThey come in different shapes.
Spikes
Move✗
Walk✓
NotesThey come out of Strange Holes and will stay protruded for 3 seconds, followed by 1 second of withdrawal. Note that these will only harm you when you walk on them; this means you can safely stand still on the Strange Holes they appear from. <img style="" src="https://static.wikia.nocookie.net/tibia/images/0/0f/Spikes_Thais.jpg/revision/latest/scale-to-width-down/185?cb=20090203183251&path-prefix=en" title="Spikes Thais.jpg (258 KB)" class="thumbimage" alt="Spikes in Greenshore" height="137" width="185" data-image-name="Spikes Thais.jpg" data-image-key="Spikes_Thais.jpg" data-relevant="1" data-caption="Spikes in Greenshore">Spikes in Greenshore See also: Blades
Spore Cloud
Move✗
Walk✓
Notes–
Spores
Move✗
Walk✓
Notes–
Strange Holes
Move✗
Walk✓
NotesSpikes will appear from them every fourth second for three seconds. Do not walk on these when the Spikes are protruded, as then you will take some damage. Note that this only happens when the spikes are there and you walk on them; you can safely stand still on these tiles for as long as you desire without taking damage. However, the spikes will still appear.
Strange Slits
Move✗
Walk✓
NotesBlades will appear from them as soon as you walk on them, so do not walk on these tiles.
Strange Vortex (Massive)
Move✗
Walk✓
NotesThese are normal walkable objects found throughout Roshamuul. Other variation: .
Strange Vortex
Move✗
Walk✓
NotesThese are normal walkable objects found throughout Roshamuul.
Straw
Move✗
Walk✓
NotesSometimes mats are made out of straw like this.
Sulphur Puddle
Move✗
Walk✓
NotesBetter not step in it.
Tiny Vortex
Move✗
Walk✓
NotesThese are normal walkable objects found throughout Roshamuul.
Violet Flame
Move✗
Walk✗
NotesIt's a very brief light source. Appears after you use a Small Amethyst on the Stone Tile with a Socket (Scorpion's Pincer) during the Lion's Rock Quest.
Volatile Funghi
Move✗
Walk✓
Notes–
Waterfall
Move✗
Walk✓
NotesWhen a river comes across a sudden height difference the stream of water falls down, creating a Waterfall. Sometimes you can swim over them.
Yellow Flame
Move✗
Walk✓
NotesIt's a very brief light source.


































































