Faceless Bane
Walks through
EnergyPoison
Can't pass
Fire
Damage taken
Weak
120%
Resistant
80%50%
Neutral
100%100%100%100%100%100%
Abilities
Ripper SpectreLocation
Loot
41 items · sorted by chance
×1-19
Platinum Coin100%
Dagger56%×1-5
Small Sapphire45%
Terra Rod24%
Red Gem22%×1-5
Spear21%
Ice Rapier17.8%
Red Crystal Fragment13.9%
Cyan Crystal Fragment13.9%
Crowbar13.9%
Knife11.9%
Snakebite Rod9.9%
Twin Hooks7.9%
Life Crystal6.9%
Gold Ingot5.9%
Green Crystal Shard5.9%
Moonlight Rod5.0%
Hailstorm Rod5.0%
Giant Shimmering Pearl5.0%
Blue Gem5.0%
Violet Crystal Shard4.0%
Necrotic Rod4.0%
Orb4.0%
Hexagonal Ruby4.0%
Green Gem4.0%
Yellow Gem3.0%
Wand of Defiance2.0%
Underworld Rod2.0%×1-6
Flash Arrow2.0%
Springsprout Rod2.0%
Lightning Pendant0.99%
Muck Rod0.99%
Ectoplasmic Shield0.99%
Book Backpack0.99%
Wand of Everblazing0.99%
Combat Knife?
Violet Gem?
Spirit Guide?
Enchanted Pendulet?
Dream Blossom Staff?
Strange Talisman?
Platinum Coin100%
Dagger56%×1-5
Small Sapphire45%
Terra Rod24%
Red Gem22%×1-5
Spear21%
Ice Rapier17.8%
Red Crystal Fragment13.9%
Cyan Crystal Fragment13.9%
Crowbar13.9%
Knife11.9%
Snakebite Rod9.9%
Twin Hooks7.9%
Life Crystal6.9%
Gold Ingot5.9%
Green Crystal Shard5.9%
Moonlight Rod5.0%
Hailstorm Rod5.0%
Giant Shimmering Pearl5.0%
Blue Gem5.0%
Violet Crystal Shard4.0%
Necrotic Rod4.0%
Orb4.0%
Hexagonal Ruby4.0%
Green Gem4.0%
Yellow Gem3.0%
Wand of Defiance2.0%
Underworld Rod2.0%×1-6
Flash Arrow2.0%
Springsprout Rod2.0%
Lightning Pendant0.99%
Muck Rod0.99%
Ectoplasmic Shield0.99%
Book Backpack0.99%
Wand of Everblazing0.99%
Combat Knife?
Violet Gem?
Spirit Guide?
Enchanted Pendulet?
Dream Blossom Staff?
Strange Talisman?General Properties
ClassificationGhosts
Spawn TypeTriggered
RankBoss
Illusionable✗
Pushable?
Pushes?
Cooldown20 hours
Bosstiary Properties
Category
Archfoe
Immunity Properties
Paralysable?
Sense Invis?
Behavioural Properties
Walks Around
Fire
Notes
Behaviour
Faceless Bane never retreats.
Strategy
Avoid using Death Damage at all costs since it will reflect it back to you and Faceless Bane is strong to it. For the blocker it is recommended to use energy and death protection because in almost every turn it uses a combo of energy and death spells. Trap the boss inside the room and don't worry about its summons because they will be summoned and stacked on boss. Druids and sorcerers should use fire, ice, earth and energy spells.
