Eradicator
Walks through
EnergyFirePoison
Can't pass—
Damage taken
Resistant
50%50%50%50%50%50%
Neutral
100%100%100%
Abilities
Location
Loot
40 items · sorted by chance
Energy Bar100%×7-42
Platinum Coin100%
Spark Sphere100%
Mysterious Remains100%
Plasmatic Lightning100%×1-7
Gold Token100%×11-387
Gold Coin100%×1-5
Blue Crystal Shard66%×1-5
Violet Crystal Shard63%×1-5
Green Crystal Shard58%×1-14
Great Mana Potion56%×1-18
Ultimate Health Potion54%×1-17
Great Spirit Potion52%×1-19
Small Diamond25%
Red Gem24%×1-19
Small Topaz22%
Yellow Gem21%×2-19
Small Amethyst21%
Void Boots20%×1-19
Small Emerald19.2%
Blue Gem18.3%
Green Gem18.3%
Ring of Red Plasma17.5%
Ring of Blue Plasma16.7%
Giant Shimmering Pearl15.8%
Collar of Green Plasma13.3%×2-19
Small Ruby13.3%
Amber Staff12.5%
Spellbook of Warding12.5%
Crystal Mace11.7%
Spellbook of Lost Souls10.8%
Ring of Green Plasma10.0%
Collar of Red Plasma10.0%
Collar of Blue Plasma5.0%
Tiara of Power5.0%
Onyx Flail4.2%
Violet Gem2.5%
Vile Axe1.7%
Crystalline Armor1.7%
Steel Boots0.83%General Properties
ClassificationCnidarians
Electro-Elementals
Electro-Elementals
Spawn TypeTriggered
RankBoss
Illusionable✗
Pushable✗
Pushes✓
Cooldown20 hours
Bosstiary Properties
Category
Archfoe
Immunity Properties
Paralysable✗
Sense Invis✓
Notes
One of the bosses in the Heart of Destruction Quest.
Behaviour
Transforms into a more vulnerable form after certain period of time (1 minute- 1.5 minutes) along with summoning 4 Spark of Destruction. A eradicator never retreats.
Strategy
Just attack the boss using Death Damage as much as possible since its stronger to all other elements. During the fight it will constantly change forms and 4 Sparks of Destruction will spawn, requiring the team to retarget the boss and mind the summons.
If the team decides to trap the boss on the northern part of the room, extra care should be taken when leaving because the Sparks will accumulate and may be very dangerous.
