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Dryad

Dryad

Charm50
Kills to unlock5
Walks through
Poison
Can't pass
EnergyFire
15 Armor
310 Health
190 Experience
120+
194~198 Experience
115 Speed
2.00% Mitigation
Damage taken
Weak
120%
Resistant
80%70%
Immune
0%
Neutral
100%100%100%100%100%

Abilities

Melee0-90
Plant Bomb20-30+
Invisibility
Paralyzing Ball
Self-Healing
Heart Missile

Location

Dryads appear in forest areas of Edron, Port Hope, Carlin and Cormaya during raids in June. There are 5 total waves, the initial one with the raid message and the rest every 15 minutes during next hour.
Raids are heralded by these messages:

  • Dryads have returned to protect the forest north of Edron. - Forest areas north of Edron
  • Dryads have returned to protect the northern forests near Ab'Dendriel. - Forests between Carlin and Ab'Dendriel
  • Dryads have returned to protect the jungle of Tiquanda. - Deep jungle areas east of Port Hope
  • Dryads have returned to protect their tree gardens underneath Cormaya. - Dryad Gardens in Cormaya

General Properties

ClassificationEvent Creatures
Ghosts
Spawn TypeUnknown.
Illusionable
Pushable
Pushes

Bestiary Properties

ClassFey
DifficultyMedium
OccurrenceVery Rare
BehaviourLogout Block Icon Magic Level Icon
Soul CoreDryad Soul Core

Immunity Properties

Paralysable?
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire

Other Properties

Version8.10
December 11, 2007
Christmas Update 2007
StatusActive

Notes

New creature after winter update 2007. A Dryad is a female tree-spirit, usually benevolent and shy in nature but they will fiercely attack anyone who might harm their natural habitat.

Behaviour

Fights in close combat, run away at red hp, kills other creatures and move objects.

A dryad attacks in melee range.

Strategy

Knights can kill them from level 20 onwards, however they hit relatively hard and can be dangerous in numbers. That said, they are very good profit and exp for low leveled Knights. Paladin can run them with a spear and shield and using Light Healing to cancel out paralysis. Mages should run from them using their wand/rod and Flame Strike. Have a few Great Fireball runes on hand in-case you are attacked by 3 or more Dryad.

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